Subnautica.
Survival. But you're in the middle of an ocean. Good luck!
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Subnautica.
Survival. But you're in the middle of an ocean. Good luck!
The way the game drip feeds you information. I love it!
Undertale, but at this point you'd have to have lived in a cave for the last decade to not know most of the spoilers by now.
Well, apparently I have!
The only thing I've heard about Undertale so far is that it is supposed to be good.
That's all Ive heard too. I tried playing it but the combat was weird. Kinda boring to me so I never advanced further.
Undertale is such a bolt of lightning. It both depends on its player having experience with traditional JRPG and having no fucking clue what it is. But when the conditions line up, as it did for many people at release, it was such a master fully crafted experience. But even the slightest amount of "it's good because..." really siphons part of the experience away.
I disagree with FEAR simply because I'd say to play it on the hardest difficulty and go balls to the wall because the AI will fuck you over if it gets the chance; and the longer you take to clear a room, the more time the AI has to organize and execute a plan. If it weren't for the fact that I've seen plenty of people get stuck on FEAR because they tried to play it like a cover shooter, I'd fully agree with you.
You should go into Nier: Automata thinking it's a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn't the end, and you need to play it again.
You should go into Spec Ops: the Line thinking it's a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it's supposed to feel like a generic third person shooter.
Tunic.
The one thing I think is worth “spoiling” just to save you some pain:
Tap for spoiler
If you find a room with a bunch of curtains and bells, it is NOT A PUZZLE!
I also second Outer Wilds.
i bounced off tunic super hard. i love the puzzle aspects, the cryptic manual pages, and figuring things out, but the combat was way too brutal, even on the easier setting. the bigger white ghost enemies at the very start killed me so many times i no longer want to go back to it.
Journey. You can get it on PlayStation, iOS, steam (on sale for $5 atm) and epic. It is 2-3 hours short and not very challenging, but it does look absolutely stunning and has a very beautiful gameplay mechanic that you better find out for yourself. IMO it is one of the best games of all time and one that really demonstrates what the medium is capable of.
I'm surprised no one mentioned Spec Ops: The Line yet
Inside. Made by the same company as Limbo, but Inside is much more "don't look up a single thing"
Inscryption absolutely blew my mind. I'd toss Undertale on there too.
The Long Dark
Getting lost in the snowy wilderness I so much fun. I have many "oh shit" moments that kinda don't happen once you learn the maps and improve.
Sauna2000 (it's not out yet, but there are some demos floating around).
Squirrel stapler
Cruelty Squad - depends on the kinda person you are. If you're super open-minded about game presentation then I'd tell you to go into it blind. If not, then I'll happily try to sell you on it. If it helps, the game looks the way that it does because of how fucking confident it is in itself; and that confidence is fully justified. Give it time, even if the first level doesn't hook you, give it time because in my experience it will eventually hook you and reel you in and leave you thinking it's one of the best games of all time.
Undertale
Hypnospace Outlaw
Jet Set Radio, Jet Set Radio Future, Bomb Rush Cyberfunk. Give the first two a try, and if you don't like either one, skip BRC; it's a spiritual successor to JSRF and if you didn't like JSRF then you probably won't like BRC.
Hylics. If you liked that and wanted more, Hylics 2. Hylics 2 actually does something throughout the game that I've only ever seen as a gimmick in other games. It's really cool and it'll probably catch you off-guard every time it does it.
Katamari Damacy. If you liked that, there's also We <3 Katamari.
Myst. The newest version has VR support. If you liked that, the recent Riven remaster also has VR support.
S C O R N (if you like Myst, give it a try. It feels very myst-like)
Hrot (boomer shooter, but if you like boomer shooters then you should give it a go).
If you're at a place in your life where you're trying to still find yourself: Night in the Woods. Especially if you're a furry. This game is really fucking good. It'll make you laugh. It'll make you cry. It'll make you miss home but also be glad you aren't there anymore. It'll make you question your place in life and who you are. Also, you can interact with things multiple times, make sure you don't miss out on dialogue, you'll regret it.
STALKER: Shadow of Chernobyl - This is hard to go into blind because it's buggy as fuck and most people recommend some form of community patch even for your first playthrough. That said, play it on the highest difficulty. It's unironically more fun once you get used to it. If it's too hard though, don't be fooled into thinking that dropping the difficulty will make it easier, the hardest difficulty is special (you can only take a few hits, but the same is true for most enemies), and dropping it down will result in enemy difficulty scaling becoming more traditional (buffing health and damage).
Portal (and Portal 2).
Bugsnax.
If I can throw in a movie too:
Willy's Wonderland. It's a Nicolas Cage movie and that's all I'll tell you. DO NOT LOOK UP THE TRAILER. I wouldn't have watched it if I hadn't seen the trailer, but the trailer also has huge spoilers. I'm not a huge movie person and I had to watch it after seeing the trailer, but again the trailer has spoilers. It is on my top-10 movies list now.
I'm gonna go with Skyrim, the more unoptimized and aimless your playthrough is, the more fun you'll have.
Just started playing Skyrim for the first time last week.
My character is optimized for ending fights before they begin – by liquifying the opponent's noggin' with one swing of her 2-handed warhammer.
Other than that, she travels the world collecting ingredients to cook, brew and smith stuff with.
I suspect that's not an optimal build, but it's fun.
I'm surprised I haven't seen anyone mention one of my favorites:
Spec Ops: The Line.
The risk with going in blind is that it seems like a generic cover-shooter that doesn't do everything quite as well as its competitors but it actually works to its advantage once you get into it.
If you haven't tried it, I highly recommend it, you can usually find it for really cheap.
Death Stranding
Hollow knight. The exploration of that game is absolutely the pinnacle of world layouts
The Legend of Zelda: Breath of the Wild
And probably Tears of the Kingdom too but I haven’t played it yet.
Prey 2017 can be incredible blind and Dredge might be worse if you’ve had the ending spoiled
Doki Doki should be 90% blind. Players need to understand they're going into a horror game.
But I'll also add one, Detroit: Become Human. While it's based on replaying it a massive number of times, going in blind makes the story a lot better.
Now i wonder about the opposite. Games that you should never go in blind XD
Surprised I haven’t seen Undertale yet. The online fanbase is hilariously toxic, (seriously, don’t go looking for any extra details about the game after you finish it) but it’s a solid game that should be experienced 100% blind. All I’ll say is that it’s a game that is written to subvert expectations; If you go into it expecting to play it like a traditional RPG, you’ll be in for a big surprise.
Someone already mentioned Disco Elysium, system shock 2 and BioShock are also very good
Brothers - A Tale of Two Sons
An astonishingly good story line that can only be really appreciated blind.
For those of you who remember TotalBiscuit, he rated this as one of his favourite games.
Not as good as the examples you listed but subnautica imo