The old one and the new one are literally side by side on my desktop, don't know what to tell you...
At launch the 360 was on par graphically with contemporary high-end GPUs, you're right. By even the midpoint of its seven year lifespan, though, it was getting outclassed by midrange PC hardware. You've got to factor in the insanely long refresh cycles of consoles starting with the six and seventh generations of consoles when you talk about processing power. Sony and Microsoft have tried to fix this with mid-cycle refresh consoles, but I think this has honestly hurt more than helped since it breaks the basic promise of console gaming -- that you buy the hardware and you're promised a consistent experience with it for the whole lifecycle. Making multiple performance targets for developers to aim for complicates development and takes away from the consumer appeal
Eh... Consoles used to be horribly crippled compared to a dedicated gaming PC of similar era, but people were more lenient about it because TVs were low-res and the hardware was vastly cheaper. Do you remember Perfect Dark multiplayer on N64, for instance? I do, and it was a slideshow -- didn't stop the game from being lauded as the apex of console shooters at the time. I remember Xbox 360 flagship titles upscaling from sub-720p resolutions in order to maintain a consistent 30fps.
The console model has always been cheap hardware masked by lenient output resolutions and a less discerning player base. Only in the era of 4K televisions and ubiquitous crossplay with PC has that become a problem.
Might just be my middle-aged eyes, but I recently went from a 75Hz monitor to a 160Hz one and I'll be damned if I can see the difference in motion. Granted that don't play much in the way of twitch-style shooters anymore, but for me the threshold of visual smoothness is closer to 60Hz than whatever bonkers 240Hz+ refresh rates that current OLEDs are pushing.
I'll agree that 30fps is pretty marginal for any sort of action gameplay, though historically console players have been more forgiving of mediocre performance in service of more eye candy.
It was a pretty milquetoast acknowledgement of Israeli war crimes, without even mentioning them by name as the perpetrators. I would have hoped for at least something along the lines of:
The children of Gaza deserve better than to be trapped between a terrorist regime and an Israeli military, that, by their actions, shows that they do not value Palestinian lives as worthy of protection.
But I guess even that would have been too spicy for the pro-Israel lobby within the Democratic party. That said, I'll take any public acknowledgement and push for a ceasefire over the current status quo. Much as I wish it were possible, I don't think we're ever gonna get a major figure in any political party to come out and say, for example "Israel is an deeply unjust nation that must reckon with the status of Palestinians if it wishes to become a true, legitimate democratic state."
If Kamala and Walz are my neighbors, we're gonna bully the shit out of Walz about spice levels at the next neighborhood cookout and have a grand old time.
Conversely, I'd probably go bankrupt from bullshit lawsuits over the maintenance of my lawn if I was stuck between the other two.
I've looked into it, but in the sense of "tiny island in the middle of a freshwater lake where I can become the local cryptid living in a spooky shack." Does that still count?
Deepfake exploitable, if nothing else
This seems an... overly-vitriolic response.
Also you're wrong. :P
Look at it this way: in the context of the data being shown here, the relevant reference points are 0% and (arguably) 100%, or at least a point somewhere equidistant from the top of the line as the ~30% low point of the line is to zero. Casually glancing at the chart, a viewer who doesn't take time to look at the scale and the labeled points would take away:
A large majority of college-age men used to binge drink, and now almost none do!
Instead of what the data is actually showing, which is
Half of college-age men used to binge drink and now only three in ten do, while about a third of college-age women have consistently binged.
I don't think the chart designers are being intentionally misleading, but cutting out half of the 0%-100% range means that the graphics are telling a different story than the labels are, and outside the context of a scientific paper not everybody is going to take the time to scrutinize the labels. Omitting the high and low ends of the range also exaggerates the difference between the two lines, since the graph coincidentally cuts off just below the relatively flat line for female binge drinking right after the line for male binge drinking crosses it on the right.
Besides which, for the purposes of the story showing at least the range from 0%-60% wouldn't obscure the overall trend -- there's not a lot of noise in the data, and barring the odd spike in female binge-drinking between '14-'15 -- that critically, doesn't appear to be the subject the of article this comes from -- there aren't any smaller-scale trends or oddities in the data that demand scrutiny. Squashing the Y-axis a bit to tell a truer story about the absolute values of the data wouldn't obscure the message of the graph in any meaningful way.
I've found myself taking a paradoxically accelerationist stance about it, for this exact reason. At the moment, those on the right agitating for violence are a minority, and those that are actually prepared to act consist primarily of a few thousand militia LARPers and an even smaller number of actually-capable fighters. These groups are gradually accruing malcontents while the right wing's filter bubble casts their ideas as acceptable, but the sooner those chuds decide to go loud, the more lopsided and emphatic the beatdown will be -- provided that the armed forces are under the command of non-authoritarian President. Afterwards the public condemnation of insurrectionists will effectively choke off recruiting. Conflict feels almost inevitable at this point and giving the violent authoritarian fringe more time to plan and recruit only makes that conflict deadlier.
It's only showing the range from 60% to 30%, which makes the 20% drop in male binge drinking rates look more like an ~80% drop to near-zero unless you pay close attention to the scale.
Quite sure -- and given that one game I've been playing lately (and the exception to the lack of shooters in my portfolio) is Selaco, so I ought to have noticed by now.
There's a very slight difference in smoothness when I'm rapidly waving a mouse cursor waving around on one screen versus the other, but it's hardly the night-and-day difference that going from 30fsp to 60fps was back in Ye Olden Days, and watching a small, fast-moving, high-contrast object doesn't make up the bulk of gameplay in anything I play these days.