This weekend just gone I've been playing Sins of a Solar Empire II & Steam World Heist II. Both great games, the style and music in SWHII is really well done, and a worthy successor to the first game.
Schal330
Just tested and got the exact same
"It's the anxiety associated with real-time conversations, potential awkwardness, not having the answers and the pressure to respond immediately" - this hits the nail on the head for me about not wanting to be on the phone/teams call in the work place. Being pulled into a call with no context is my biggest nightmare.
Honestly at this moment it's the style they are going for. It's difficult to describe, it's kind of old timey tech noir. The base gameplay feels very similar to SMITE.
I've got access to the game on steam, the game feels very alpha stage at the moment. There's already a good roster of characters to choose from and the style is interesting.
What ever happened to the universal rule of finders keepers?!
It looks like a VR tech demo that they decided to change into a non-vr game.
If it were me I would add a giant creature into it that has a personality depending on how I and the villagers treat it. Maybe change the name to something that rhymes with "Back and Kite" and slap a number on it, the number 3 feels right for some reason.
Skies of Arcadia
I've no doubt a previous employer of mine would get us to sign a bit of paper saying we're happy to be contacted outside of our working hours, and being told it's mandatory to sign it.
Surely this is better than the crypto/NFT tech fad. At least there is some output from the generative AI that could be beneficial to the whole of humankind rather than lining a few people's pockets?
She's saying these things to him to reinforce it into his subconscious. One day he may start believing those lies, and one day they may actually come true. Except the tall thing, he's fucked.
Felt pretty good getting this in 3
Wordle 1,165 3/6
Edit: ~~How on earth do people get the boxes to stack vertically~~ ๐ค