This is why I always drop solo and ignore my team in apex legends. I also disconnect as soon as I die.
Greentext
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
- Anon is often crazy.
- Anon is often depressed.
- Anon frequently shares thoughts that are immature, offensive, or incomprehensible.
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
I remember all the hilarious impersonations I would do in Black Ops 2 on PSN. Everyone would be cutting up.
good times
....now everyone is in private parties
The last bit is what killed world of Warcraft for me. When it changed from a world with the same people in it everytime, to automated group finders combining every possible world anyone could be in.
Not only will you never see those people again, for a while it was literally impossible to talk to them or friend them.
When they put out classic wow again, they updated it to have all these "new quality of life" features.
Thank god for private servers.
There's some rose-tinted goblin welding goggles there.
Pugs for 5-mans used to be a huge pain in the ass. Especially for lower-level dungeons or for DPS classes (and especially the boomkins, the fury warriors, and the ret pallys).
Remember spamming city chat, LFG BFD?
And if you were a warlock, you were expected to run all the way there (remember not getting mounts until 40?), and wait for two other people, so you could summon the last two?
I haven't really played much since TBC, or at all since LK. LFG was a huge improvement. It had flaws, for sure...it did break the community a bit, as you said...but it made the game playable for people who didn't have hours to commit to getting ready for a 5 man dungeon.
Yup and if you were on a low pop server or mature one with not many leveling. Forget doing dungeons at all.
DF and RF have their issues but it wasn't all fun before.
As a feral who needed random blues, I spent days trying to get groups for less popular dungeons, just to have the item not drop or get ninja'd
Man I should boot up TF2 again
"but my community used to be made out of 12 people!"
Well too bad. That's why you're here on Lemmy now. You dislike strangers and love familiarity. I on the other hand love strangers and chaos. That's why I was on Reddit.
I mean, we can have both. Community servers and official matchmaking servers.
But for the sake of money, community servers are gone.
Yup. Matchmaking is very lonely.
Great, the loss of community now extends to video games as well
You ate being isolated so no one will miss you when the government/corporations/they/whoever get you
That first bit is a pretty accurate description of a lot of early online gaming.
That was a big pull of WoW. You type "lfg" once in all chat and that could send you on a 20 year relationship with a guild with people who end up becoming your best friends.
I'm playing a mobile game that's pretty much exactly like that first part.
I knew most of the experienced bards on my EQ server in '03. Half the reason I bothered to develop my character was to try and keep up with them. Now pretty much the only thing that'll keep me playing online multiplayer is casino gamification, so I don't start.
long live (classic) EQ :)
i was having lots of fun talking to people on call of duty until the game ended and it put in a completely new lobby. what the fuck happened?
Pretty solid. Explains why i stopped liking online-games which i was so damn passionate about 20yrs ago.
Beside being unable to compete with the youngsters 😁
For years I had thought I got old and don't have friends who play games as much anymore but this meme made me realize it's that I wasn't making new gaming friends.
nice observation by anon.
i miss making friends in games and couldnt quite put my finger on why matchmaking was much worse and unfun than old multiplayer and this is it.
They've abstracted away the social element. It takes so much work now to make a friend. After a game ends there's perhaps a summary screen or lobby, so you can add another player to your friends list, but you have no way of discussing that with them. Anytime I get a friend request, I think, who is this? Why are they friending me
One of the cool things about lobbies in VR is fist bumping to make friends, it's a beautiful mechanic
...what game is that
Population One, and a few others I think
Game companies have definitely done their best to try and make multiplayer gaming more and more lonely. I settled in quick to single player cause at least I could have fun and not simultaneously be lonely and dominated by some hyper competitive toxic game matched tryharding BS.
Gamespy back in the day. Could make core friends and join the same servers across games.
Before that...QuakeSpy.
Quake kicked ass and defined my childhood and my adulthood. I was like 10 when that game came out.
I wanted to play that game so bad but my dad was hogging the phone line all the time!
So...I did some reading online. Found out how to build a simple network. Went to the computer fair and got some network cards that did 10BaseT or 10Base2. Went to RadioShack and got some coax, bnc ends, and terminators. Installed WinRoute on my dad's computer. Set it up to share his internet so we could both be online. Set it up so his computer would automatically dial when I wanted internet if he wasn't online yet.
Nearly 30 years later and now I'm a Network Architect.