wolfinthewoods

joined 2 months ago
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[–] wolfinthewoods@lemmy.ml 2 points 1 day ago (1 children)

A fantastic book covering the American political system, is "Democracy Inc" by Sheldon S. Wolin, which wrote about how the system is constructed to give the semblance of democratic participation but, is in fact, what he terms a "managed democracy", in which the levers of the democratic processes are manipulated to a minute degree. He wrote this book in ~2006, I believe, which just goes to show how long this horse and pony show has been going on for (probably FAR longer).

[–] wolfinthewoods@lemmy.ml 1 points 1 day ago

I can't stand having more than maybe 5-6 tabs open. As the poster above stated, it just gives me anxiety to have random tabs open. I get disoriented trying to figure out what my focus is in a sea of tabs.

[–] wolfinthewoods@lemmy.ml 6 points 2 days ago (3 children)

Yes, I appreciate that Bernie moved me further left than I was already. Although, if I had more political consciousness before Bernie arrived on the scene, that shift would have happened irregardless. I dropped out of politics for about a good decade (after being disillusioned with Obama's first term) and he got me back thinking that a real progressive had a shot.

But after the last ten years, it's quite evident that the progressive wing of the Dems are merely a pressure release valve, same that the Dems are for the Republicans. It just keeps people endlessly mired within the constraints of a system that will not move leftward no matter the consequences of not doing so.

After reading enough Marxist literature, it's clear Marx was right, and that only a revolution ending in the dismantling of the current system and installation of a worker's controlled one, will create any meaningful and lasting change for the working classes.

[–] wolfinthewoods@lemmy.ml 16 points 3 days ago* (last edited 3 days ago)

"If we the voters can kick this football, then the Dems will move left"

[–] wolfinthewoods@lemmy.ml 3 points 3 days ago (1 children)

That guy looks like a real life Mac from It's Always Sunny in Philadelphia, giving off mad Mac vibes too.

[–] wolfinthewoods@lemmy.ml 4 points 5 days ago

Well, in these parts we ride bears to and from places. They're like big, furry tractors :D

[–] wolfinthewoods@lemmy.ml 12 points 5 days ago* (last edited 5 days ago) (3 children)

I live about 15 miles outside of a small town (~20k) in a trailer park on the side of a mountain. Been here 6 months and it is AMAZING. Super quiet at night, can see the stars and it has a great view of the adjacent mountains nearby.

It'll most likely be awhile, but the plan is to save for a small piece of property with a similar rural location. In my teens and twenties, I used to think that I'd live in the big city, but as I got into my late 30s I couldn't stand being in the city much. I don't mind being able to visit occasionally, but city life just isn't for me anymore. Too big, busy and noisy. Give me a nice, peaceful spot where I can read and enjoy nature quietly.

[–] wolfinthewoods@lemmy.ml 3 points 5 days ago

It might be different for other distros, but for me on MX Linux, I just click on the .deb and it opens a shell with a root prompt and installs the file automatically. Easy peasy.

[–] wolfinthewoods@lemmy.ml 15 points 6 days ago

It's amazing to me that you could read that quote, and your take, unironically, is exactly the sentiment that Arendt was warning about.

[–] wolfinthewoods@lemmy.ml 1 points 1 week ago

Honestly I think that this isn't in inherent to the modern world, in earlier ages it "they" was probably attributed to gods and what not. "Why does lightning spark fires in the fields": "They (the Gods) are probably angry at our insolence". Fast forward to the present where religion and the supernatural have less hold on human thinking and that type of idea is shifted to a nameless, faceless "they", orchestrating and manipulating events in secret.

For a fun look at this occurrence, read James Tynion's fantastic Department of Truth comic that deals with the truth and popular American conspiracy theories.

[–] wolfinthewoods@lemmy.ml 66 points 1 week ago (1 children)
[–] wolfinthewoods@lemmy.ml 24 points 1 week ago* (last edited 1 week ago) (2 children)

lemmy.world is basically the fediverse version of Reddit from what I've experienced in terms of overall culture.

 

I’m the mod of the Every Post is an RPG community and just created a new game using the Everyone is John rules. If you’re looking for a short, zany quickplay come on over and create a character! Each game in the community will go for about a week or two, so it’s a perfect way to try out some new systems and stretch out your improv muscles! I look forward to playing with you ;)

 

I'm the mod of the Every Post is an RPG community and just created a new game using the Everyone is John rules. If you're looking for a short, zany quickplay come on over and create a character! Each game in the community will go for about a week or two, so it's a perfect way to try out some new systems and stretch out your improv muscles! I look forward to playing with you ;)

 

Okay! Time for a new freeform game using the Everyone is John rules. Since I don't like the connotation of gamifying mental illness, in this context John will be possessed by various entities (your choice of ghost, demon, aliens, Cthulhu, etc) as the "voices" in John's head.

Creating a Character:

Come up with a crazy entity to possess/telepathically command/transmit suggestive ideas to John. Make it something cool like a Reptilian Shadow Warrior from Merrix IV, or Sumerian Trickster God. Come up with a short, but descriptive backstory to give your Voice some flavor.

You'll have these three attributes:

Willpower: This is a pool of points used to control John and improve your chance of success in taking an action. This starts a 10 pts. It will go up and down as the game progresses.

Skills:These are specialized things you can do in-game. "Damn Good Driver", "Strong Like an Ox", "Silver-Tongued Devil". You get two of these, three if you decide to start with 7 Willpower instead of 10.

Obsession: Your obsession is the game's winning condition. At the end of the game, after everyone runs out of willpower, you'll tally up every time you fulfilled one of your obsessions (if someone else does something that fulfills one of your obsessions you count that too). Obsessions come in three levels:

Level 1: Easy to do things

Gorging on Junkfood, Jaywalking, Yelling Loudly Indoors, Smashing Ketchup Packets on your Head.

Level 2: Moderate difficulty things

Sneaking Into a Private Club, Convincing a Stranger to Give you Their Pants, Running a Marathon in High-Heels.

Level 3: The nearly impossible

Blowing Things Up, Stealing a Fighter Jet, Ransoming a Kidnapped Soccer Team, Hijacking a Nuclear Sub.

How to Play:

The game begins with John waking up and one of the voices taking control. You bid any amount of your current Willpower, high bid wins. All of you will PM me a bid (to keep it secret from everyone else) and whoever wins will take control of John initially. It'll then be up to you to steer John towards completing your obsessions to rack up points for winning the game after everyone's Willpower is depleted.

To accomplish actions you'll roll a d6. If you have a relevant skill to accomplish your actions Roll 3 or Higher to Succeed, if not Roll a 6 to Succeed. To effect the outcome of the roll You Can Spend Willpower to Add a Point to Your Roll, this can make a success automatic if enough Willpower is spent.

Whenever John gets hurt, wakes up, a voice fails a roll or completes an obsession a test of control will occur.

Everyone will bid for control, the person who currently had control could win the bid again to keep control. You aren't required to bid, and can claim you are bidding to fake out your competing voices. The voice who wins the bid loses the Willpower they bid, everyone else keeps their Willpower they bid.

To Start:

Make a post below detailing who your Voice will be (Alien, Demon, Malevolent A.I., etc...get creative with your character!) with their Skills and current Willpower. DM me your Obsessions so you can keep them secret from the other players, and also let me know your initial Willpower bid to take control of John first.

After you've all posted, and I've received the initial bids for control of John, I'll narrate the first scenario and play will begin with the player who won the first bid.

SO: EVERYONE, LET'S POSSESS JOHN!!!

 

I read and enjoyed Kafka on the Shore years ago (although I could barely tell you what it was about now). After enjoying Kafka I've tried a few times to read some of his other stuff and inevitably end up stalling out. This has happened with IQ84, Wind-Up Bird Chronicle, and now with Sputnik Sweetheart. It's always during the first chapter that I get bogged down in this miasma of being bored, and the reoccurring theme of one of the characters going on and on about some classical composer and the sublimity of their works (blah blah blah). It starts to grate on me as pretentious, boring and droll. Does anyone else feel this way? I was honestly kind of surprised that he has consistently used this same device in multiple stories I've read, to the point that now it just feels silly that there's always some character right from the get go that is this BIG classical music aficionado. It might seem to be a weird thing to key on, but it just bores me to encounter it over and over, right from the start.

 

Found Protomartyr's Relatives in Descent on vinyl at the local antique store for $15. Turns out it was the first pressing. Looked it up on Discogs and it's going for ~$80. Not that I care about online resale value, it's just cool that it's a semi-rare piece.

I just started buying vinyl, so this was a really nice surprise to get out of the blue. Great album by the way, Night-Blooming Cereus is my favorite track right now. If you've never got a chance to check out anything by Protomartyr I highly recommend them. I believe their newest album is Ultimate Success which is a banger as well.

 

Been working on trying to beat this damn game for months. I was stalling out on 2300m for a long while, and finally just gave in and looked up a hint online. I avoid walkthroughs as much as I can, but I just had to suck it up this time because I was about ready to just throw in the towel. Glad I did, since once I got past 2300m the rest was a cinch. I have to say that 2300m was still the most difficult stage, everything past that point was hard but not quite as hard as getting past that one. All it took was almost 800 deaths (눈_눈)

I'll probably go back and grab all the strawberries on another playthrough sometime soon, but for now I'm taking a breather. Great game though, looking forward to playing the full fledged version. I have it on itch.io through a bundle, so I'll be grabbing it this weekend. Time to get ready to die hundreds and hundreds more times :D

 

Been playing Celeste Classic on Pico-8 for a few months off and on. Kept getting stuck at 2300m and giving up. Even though I hate looking up walkthroughs or guides, I swallowed my pride and went online for a hint on Reddit then was able to get through 2300m. Feels good to finally beat it after all these months. I have to say though, 2300m was still the hardest of all the levels. Such a tricky level to get through right after obtaining the double jump! I might go through and get all the strawberries eventually, but for now I am going to take a breather. Definitely going to start playing through the PC version of Celeste now.

 

I am a longtime GM, and have been looking to stretch my improv muscles for a long time. I've had this idea percolating for awhile about making quick, micro-rpgs that get resolved in a week or so. If that sounds like your cup of tea, join in! I'll be creating the initial games, but anyone that wants to create and GM a game is most welcome!

The first game is already up and is based on superhero parodies like The Tick. I call it: Stuperheroes!

Here's a direct link to the game: Stuperheroes

And here's a link to the community itself: !Every_Post_Is_An_RPG@Lemmy.ml

 

I am a longtime GM, and have been looking to stretch my improv muscles for a long time. I’ve had this idea percolating for awhile about making quick, micro-rpgs that get resolved in a week or so. If that sounds like your cup of tea, join in! I’ll be creating the initial games, but anyone that wants to create and GM a game is most welcome!

The first game is already up and is based on superhero parodies like The Tick. I call it: Stuperheroes!

Let’s have some fun :D

 

I am a longtime GM, and have been looking to stretch my improv muscles for a long time. I've had this idea percolating for awhile about making quick, micro-rpgs that get resolved in a week or so. If that sounds like your cup of tea, join in! I'll be creating the initial games, but anyone that wants to create and GM a game is most welcome!

The first game is already up and is based on superhero parodies like The Tick. I call it: Stuperheroes!

Let's have some fun :D

 

This is a swashbuckling superhero comedy scfi adventure.

Inspiration: The Tick, Megaton Man, Any other superhero parody

In this world:

  • Superheroes are ridiculous buffoons with quirky powers (Cactus Man, Ice Cream Sundae Avenger, Papercut Pete)

  • Villains are equally as silly and generally pathetic (Taking over the local Sears, turning everyone into teddy bears, writing their name on the moon)

  • Whenever a hero or villian does something they succeed, it's not exactly how they intend it to succeed (Papercute Pete tries giving a henchman a papercut to drop their weapon, but the henchman instead becomes a blubbering mess because he can't stand even the smallest amount of blood)

  • The world is incredibly fragile, buildings topple when barely impacted, cars crumple at the slightest touch, things break in spectacular fashion, natural and man-made disasters occur frequently and with devastating force.

You are a team of stupid superheroes seeking to stop The Big Squeeker from turning the city into squeaky pet toys. Already many citizens and the local police have been turned into various squeaky toys, squeaking incessantly, driving everyone batty.

Right now, the team is fighting a giant squeaky robot that is knocking over buildings and causing havoc downtown.

If you can defeat the robot it will reveal the location of the squeaky ray which is transforming the citizens into squeaky toys.

Character Creation:

  • What weird power do you have that nobody else can do?
  • What is your biggest fear?
  • What crippling flaw do you have?
  • What do people call you?
  • What do you look like?

To accomplish an action:

Roll the dice and tell me a reason why you succeed, for each acceptable reason I'll add one to your result. If you can come up with 3 or more acceptable reasons, you succeed automatically. Otherwise, roll a D6 and add 1 for each acceptable reason.

  • 6 or more: You succeed cleanly.
  • 5: You succeed at a steep cost.
  • 4 or less: You fail and things go badly for you.

Failure: Each failed roll you'll take a condition. Each condition weakens future rolls by one.

To Roll: Use the free dice roller by /u/starlord@lemm.ee linked here: https://tinyurl.com/everypostroll

Be sure to add your character's name and the action they are taking in the roll dialogue. Then copy the link generated to your post. For each roll copy the roll of the person who last rolled, so we can keep our rolls in the same history together.

 

So, it dawned on me while watching a documentary directed by an obviously well-to do upper-middle class guy, that most media is slanted towards upper-class sensibilities and perspectives more often than not. This is especially prevalent in movies and tv where the main characters are typically upper-class or even rich. I'd always had an aversion to these depictions, but I've never fully articulated my disillusionment with it. The problem is that these depictions of "average" families are woefully unrepresentative of your average person.

My question is: what is some media, in any format, that is informed by a working-class perspective?

I've found a few obvious authors out there, like Steinbeck, Bukowski and Irvine. But am interested in not only authors, but artists of all kinds and different mediums. Alternative comix and independent cinema, and things like zines spring to mind as mediums that might have more representation along those lines. Are there any specifically worker derived works that any of you can recommend?

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