nekusoul

joined 1 year ago
[–] nekusoul@lemmy.nekusoul.de 29 points 2 weeks ago (1 children)

register hours in Windows. We also all have iPhones that we only use for 2FA.

Without background information that sounds kind of insane. Switching to alternative time tracking software and getting YubiKeys or alternatives instead for 2FA would've saved so much money as well as time every day.

[–] nekusoul@lemmy.nekusoul.de 6 points 2 weeks ago (1 children)

Even further, there's also a clean split between the game and the framework they've built for it. So people can actually build their own games or tools using the osu!framework, and some already did so.

Which is neat, because it seems to me like it's really performant and of course, low-latency, based on what I've seen trying the new client.

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago* (last edited 2 weeks ago)

Yes, you're just explaining regular piracy here. I do not care. It's a thing that's already been possible for almost every single-player game in existence, and yet, there's a constant stream of new single-player games releasing every day. Weird, right?

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago* (last edited 2 weeks ago) (2 children)

At least try to make an effort to understand what I write.

I said it's their job to figure out how to do DRM -if- they want DRM. If they can't figure out how to do that then the answer shouldn't need to be spelled out explicitly: No DRM. Simple as that.

If you'd rather see games you spent money on being taken away from you based on the whims of corporations, just to make sure others who might not have payed for it also can't play it, then I don't know what to tell you.

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago* (last edited 2 weeks ago) (4 children)

If they want to keep some form of DRM then that's not my job to figure out. This wasn't a problem back in the day when server software being distributed was the norm, so it shouldn't be a problem now.

Though personally I'd be in favor of abolishing online DRM entirely, but that's another story.

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago (6 children)

If they can play against bots, which already exist in the game, or band enough people together with access to the game to play on a server one player is able to host, then yes. That's what I'd expect at a minimum.

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago* (last edited 2 weeks ago) (8 children)

nobody paid

That's just blatantly false. People bought the founders pack were never refunded for example. Those people being entitled to the server software or a refund is anything but greedy, even if that only applies to a single person.

[–] nekusoul@lemmy.nekusoul.de 1 points 2 weeks ago

The other answer from @ampseandrew@lemmy.world already covers most points, so I'll just a few things:

  • Most game servers out there are already built in a way to allow for easy deployment. After all, devs have to have way to test changes, so being able to run a small server locally for debugging purposes is hugely beneficial to development.
  • I also can't imagine that there's any game server out there that shouldn't be able to run on a single system. The heaviest one game I can imagine is Minecraft, due to the whole open world terrain generation, world streaming and physics calculations, and even that can be run off a Raspberry Pi for a small number of players.
[–] nekusoul@lemmy.nekusoul.de 4 points 2 weeks ago* (last edited 2 weeks ago) (10 children)

If a game asks for money in any kind of way: Yes. That should be the cost of (trying to do) business.
Alternatively, a full refund for everyone involved, even Kickstarter backers, would also be acceptable.

[–] nekusoul@lemmy.nekusoul.de 3 points 2 weeks ago* (last edited 2 weeks ago) (15 children)

Hello, sole arbiter of a game's worth.

Of course not every game is a certified banger, but there's more than enough notable games on that list that made an impact on the industry and should've been preserved for that fact alone.

[–] nekusoul@lemmy.nekusoul.de 9 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

Taking away a game you bought because the game was intentionally made to rely on a server is always scummy behavior. That's the whole point.

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