magic_lobster_party

joined 4 months ago
[–] magic_lobster_party@kbin.run 2 points 3 hours ago

Wordle 1,123 4/6*

⬜⬜⬜⬜🟨 🟨⬜⬜🟨⬜ 🟨⬜🟨⬜⬜ 🟩🟩🟩🟩🟩

[–] magic_lobster_party@kbin.run 10 points 4 hours ago (3 children)

You can, but it’s not how the web is used anymore. If you want to get reach, you’re better off using any of the established platforms. Search engines won’t help you getting any visitors to your website.

[–] magic_lobster_party@kbin.run 44 points 6 hours ago

People who think Jordan Peterson is very badass.

[–] magic_lobster_party@kbin.run 7 points 6 hours ago

It feels like most multiplayer games are trying too hard being an E-Sport. I understand why. It’s really good marketing if a game is popular to watch.

I miss the days of Team Fortress 2 where everyone just mind their own business until the announcer says it’s 60 seconds left and then suddenly everybody makes a combined effort to win the game.

Or just casual death matches.

[–] magic_lobster_party@kbin.run 6 points 1 day ago (1 children)

I don’t think they would keep investing in marketing if they didn’t know if it worked. I’m just guessing, but I believe there’s a noticeable bump in sales after a successful marketing campaign.

It must be some mismanagement issue going on in the games industry. Wrong stakeholders who have no idea of game development influencing the wrong decisions.

[–] magic_lobster_party@kbin.run 12 points 1 day ago* (last edited 1 day ago) (5 children)

I think marketing is always important no matter how established you are. Coca Cola aren’t skimping on their marketing budget even if they’re the most recognizable brand in the world.

It’s about constantly reminding everybody “hey, I exist! Don’t you want to buy me?”.

My guess is that there will be some sections where you play as Link. Kind of like how you play as Zelda in some sections of Spirit Tracks (if I remember correctly).

They also did other weird decisions like focusing on Symbian, and then move all their attention on Windows. Nobody cared about Symbian or Windows. Everything was on Android and iOS.

They were too slow to adapt to the new market, and when they adapted they did so in the wrong way.

[–] magic_lobster_party@kbin.run 5 points 1 day ago (1 children)

Sounds more like warframe is using the early access model to me. I think that’s fine. Many great games are in early access that are worth their price even in their unfinished state.

Star Citizen feels different, even though it’s also early access. In part because of the weirdly priced ships. There are ships that cost thousands dollars. Like, what’s the justification for that? Most people spend way less on games for a year, but this game asks this price just to gain access to one asset?

Another part is the ever expanding scope. It feels like they don’t really want to release the game. They’ve found there’s no point in actually finishing the game when they can just keep selling the promise of the definitive space sim game. Keep giving them more money and they will promise more.

[–] magic_lobster_party@kbin.run 42 points 2 days ago (3 children)

Nokia is another example. They were leading in mobile tech, only to struggle keeping up with smart phones.

They’re so heavily optimized in old tech they can’t adapt to new tech.

 

Piped link: https://piped.video/watch?v=3so7xdZHKxw

Radiance Cascades are an innovative solution to global illumination from the devs of Path of Exile 2.

I think this video is informative and describes the new approach in a way that’s easy to follow. It’s simple with impressive results.

Link to paper:
https://drive.google.com/file/d/1L6v1_7HY2X-LV3Ofb6oyTIxgEaP4LOI6/view?usp=sharing

A more impressive demo:
https://youtu.be/6O9-BUDk_-c?si=j-cyMMPyjIBthDYw
https://piped.video/watch?v=6O9-BUDk_-c

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