this post was submitted on 04 Apr 2024
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[–] AstralPath@lemmy.ca 0 points 4 months ago (1 children)

This sounds like the kind of shit you'd hear in that "defending AI art" community on Reddit or whatever. A bunch of people bitching that their prompts aren't being treated equally to traditional art made by humans.

Make your own fucking AI art galleries if you're so desperate for validation.

Also, this argument reeks of "I found x instances of derivative art today. That must mean there's no original art in the world anymore".

Miss me with that shit.

[–] agressivelyPassive@feddit.de 0 points 4 months ago

Or, this could show you that art is by far not as meaningful or deep as you think it is.

[–] Deestan@lemmy.world 0 points 4 months ago (1 children)

On this topic, I am optimistic on how generative AI has made us collectively more negative to shallow content. Be it lazy copypaste journalism with some phrases swapped or school testing schemes based on regurgitating facts rather than understanding, none of which have value and both of which displace work with value, we have basically tolerated it.

But now that a rock with some current run through it can pass those tests and do that journalism, we are demanding better.

Fingers crossed it causes some positive in the mess.

[–] trolololol@lemmy.world 0 points 4 months ago (1 children)

Exactly

I hope it has same effect than mechanization for menial work. It raises the bar for what people expect other people to do.

Long term it helps reach a utopia, short term there will be a lot of people impacted by it.

[–] kibiz0r@midwest.social 0 points 4 months ago (1 children)

That’s a weird take. I’d say pretty much everything from impressionism onwards has (if only as a secondary goal) been trying to poke holes in any firm definition of what art is or is not.

Now if we’re talking about just turning a thorough spec sheet into a finished artifact with no input from the laborer, I can see where you’re coming from. But you referenced the “only seven stories” trope, so I think your argument is more broad than that.

I guess what it comes down to is: When you see something like Into The Spiderverse, do you think of it as a cynical Spiderman rehash where they changed just enough to sell it again, or do you think of it as a rebuttal to previous Spiderman stories that incorporates new cultural context and viewpoints vastly different from before?

Cuz like… AI can rehash something, but it can’t synthesize a reaction to something based on your entire unique lived experience. And I think that’s one of the things that we value about art. It can give a window into someone else’s inner world. AI can pretend to do that, but it’s a bit like pseudo-profound bullshit.

[–] agressivelyPassive@feddit.de 0 points 4 months ago

And how do you know, that impressionism (just as an example) is not pseudo profound bullshit?

Think about post modern art. Objectively, it's often enough just a bit of paint plus an explanation that is supposed to have meaning. How could you tell, that this is not generated bullshit? Seriously.

Art is basically just a genetic algorithm. Thousands of artists try different stuff based more or less on previous works, some succeed, most don't. The next art pieces will be heavier influenced by the previously successful art and thus lean more in that direction. Over time, saturation sets in, more experimental art wins, creates a new style, cycle begins again.

There's nothing inherently human in that. You'll find hundreds of thousands of crappy drawings, bullshit statues, etc., but you won't see them in history books. You only see what was loaded with meaning after the fact. Put an AI in place that generates thousands of images with different and new styles based in varying degrees on existing art, and you'll see a similar process (given a proper feedback loop).

Art fundamentally is an illusion. We give stuff meaning. Not the artist, but the rest of the world.

[–] Postmortal_Pop@lemmy.world 0 points 4 months ago (1 children)

I remember when photoshop became widely available and the art community collectively declared it the death of art. To put the techniques of master artists in the hand of anyone who can use a mouse would put the painter out of business. I watched as the news fumed and fired over delinquents photoshopping celebrity nudes, declaring that we'll never be able to trust a photo again. I saw the cynical ire of views as the same news shopped magazine images for the vanity of their guests and the support of their political views. Now, the dust long settled, photoshop is taught in schools and used by designer globally. Photo manipulation is so prevalent that you probably don't realize your phone camera is preprogrammed to cover your zits and remove your loose hairs. It's a feature you have to actively turn off. The masters of their craft are still masters, the need for a painted canvas never went away. We laugh at obvious shop jobs in the news, and even our out of touch representatives know when am image is fake.

The world, as it seems, has enough room for a new tool. As it did again with digital photography, the death of the real photographers. As it did with 3D printing, the death of the real sculptors and carvers. As it did with synth music, the death of the real musician. When the dust settles on AI, the artist will be there to load their portfolio into the trainer and prompt out a dozen raw ideas before picking the composition they feel is right and shaping it anew. The craft will not die. The world will hate the next advancement, and the cycle will repeat.

[–] EldritchFeminity@lemmy.blahaj.zone 0 points 4 months ago (1 children)

When it comes to AI art, the Photoshop/invention of the camera argument doesn't really compare because there's really 2 or 3 things people are actually upset about, and it's not the tool itself. It's the way the data is sourced, the people who are using it/what they're using it for, and the lack of meaning behind the art.

As somebody said elsewhere in here, sampling for music is done from pre-made content explicitly for use as samples or used under license. AI art generators do neither. They fill their data sets with art used without permission and no licensing, and given the right prompting, you can get them to spit out that data verbatim.

This compounds into the next issue, the people using it, and more specifically, how those people are using it. If it was being used as a tool to help make the creation process more efficient or easier, that would be one thing. But it's largely being used by people to replace the artist and people who think that being able to prompt an image and use it unedited makes them just as good an artist as anybody working by hand, stylus, etc. They're "idea" guys, who care nothing for the process and only the output (and how much that output is gonna cost). But anybody can be an "idea" guy, it's the work and knowledge that makes the difference between having an idea for a game and releasing a game on Steam. To the creative, creating art (regardless of the kind - music, painting, stories, whatever) is as much about the work as it is the final piece. It's how they process life, the same as dreaming at night. AI bros are the middle managers of the art world - taking credit for the work of others while thinking that their input is the most important part.

And for the last point, as Adam Savage said on why he doesn't like AI art (besides the late-stage capitalism bubble of it putting people out of work), "They lack, I think they lack a point of view. I think that's my issue with all the AI generated art that I can see is...the only reason I'm interested in looking at something that got made is because that thing that got made was made with a point of view. The thing itself is not as interesting to me as the mind and heart behind the thing and I have yet to see in AI...I have yet to smell what smells like a point of view." He later goes on to talk about how at some point a student film will come out that does something really cool with AI (and then Hollywood will copy it into the ground until it's stale and boring). But we are not at that point yet. AI art is just Content. In the same way that corporate music is Content. Shallow and vapid and meaningless. Like having a machine that spits out elevator music. It may be very well done elevator music on a technical level, but it's still just elevator music. You can take that elevator music and do something cool with it (like Vaporwave), but on its own, it exists merely for the sake of existing. It doesn't tell a story or make a statement. It doesn't have any context.

To quote Bennett Foddy in one of the most rage inducing games of the past decade, "For years now, people have been predicting that games would soon be made out of prefabricated objects, bought in a store and assembled into a world. And for the most part that hasn't happened, because the objects in the store are trash. I don't mean that they look bad or that they're badly made, although a lot of them are - I mean that they're trash in the way that food becomes trash as soon as you put it in a sink. Things are made to be consumed in a certain context, and once the moment is gone, they transform into garbage. In the context of technology, those moments pass by in seconds. Over time, we've poured more and more refuse into this vast digital landfill that we call the internet. It now vastly outweighs the things that are fresh, untainted and unused. When everything around us is cultural trash, trash becomes the new medium, the lingua franca of the digital age. You could build culture out of trash, but only trash culture. B-games, B-movies, B-music, B-philosophy."

[–] agressivelyPassive@feddit.de 0 points 4 months ago

So much text and so little content.