this post was submitted on 23 Nov 2024
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[–] HollowNaught@lemmy.world 29 points 11 hours ago* (last edited 10 hours ago) (5 children)

I dislike how people use game completion as a method to gloat

Like bro, don't we all play games to have fun?

[–] Kazumara@discuss.tchncs.de 17 points 10 hours ago* (last edited 10 hours ago) (2 children)

I'm currently playing Elden Ring for the first time and I'm note sure if I'm not just doing it for self-flagellation instead of fun

[–] Croquette@sh.itjust.works 4 points 9 hours ago

You've found one your kink.

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[–] jaggedrobotpubes@lemmy.world 13 points 10 hours ago

How am I supposed to have fun if I'm not better than you?????

Edit: ???

[–] Harvey656@lemmy.world 7 points 10 hours ago* (last edited 8 hours ago)

Absolutely not! I play games to be the best! To dunk on those losers who can't defeat evey boss with only their fists and a dream. This is what it means to be a real gamer, ignoring my family, friends, and calls from my boss.

All you can do is look up at me on my pedestal from your lowly lesser-gamer chair.

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[–] addie@feddit.uk 11 points 9 hours ago

EZ mode in Elden Ring is to play Scadow of the Erdtree for a bit. That hands out fifty level-ups for shitting yourself hiding in the bushes, just to mock you for how you still ain't got gud. Go back and beat up Malenia and Placidusax all you want, you're still going to die to the very first expansion boss like you've never played a Souls game before.

[–] NocturnalMorning@lemmy.world 69 points 13 hours ago* (last edited 10 hours ago) (37 children)

I never understood the obsession with stupid difficult games at all. It's like, let me bang my head on a coffee table for 3 hours trying to make 5 minutes of progress. No thanks

Edit: Wow, this blew up, quite a controversial take, and not a hint of irony from all the people commenting about how I don't get it.

Edit 2: For what it's worth, I have played Dark Souls 1 all the way through, some of Dark Souls 2, got to the end of Bloodborne, played about 3 hours of Elden Ring, and a bit of Lies of P. These games just aren't for me. I played them bcz my friend loves them, and I was trying to make a soulslike bcz that seems to be all the rage right now.

[–] Kolanaki@yiffit.net 24 points 11 hours ago (3 children)

On the flip side, I don't understand why people like playing video games that just tell a story and pretty much spoon feed every victory to the player. It feels hollow and incredibly boring.

[–] lime@feddit.nu 16 points 10 hours ago

like movies?

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[–] rockerface@lemm.ee 22 points 12 hours ago (3 children)

ER is not even difficult unless you specifically want it to be

[–] NocturnalMorning@lemmy.world 25 points 11 hours ago (4 children)

I played it for 3 hours. Unless I'm missing something, it's incredibly difficult.

[–] rockerface@lemm.ee 19 points 11 hours ago (3 children)

Here's 2 tips:

  1. Level up Vigor. Health is how you make early game easier.

  2. Skip bosses. There isn't a hard linear progression path and different builds struggle with different parts of the game.

[–] Psythik@lemmy.world 18 points 11 hours ago (2 children)

Counter-point: No.

I rather play something fun.

[–] Soulg@sh.itjust.works 21 points 11 hours ago

Everyone experiences fun in their own ways. You're allowed to not want to play hard games just like other people are allowed to want to play hard games. It doesn't have to be an argument about which is "better."

[–] Shizrak@sh.itjust.works 10 points 11 hours ago

Fun is subjective. For me, challenge is fun.

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[–] MsPenguinette@lemmy.world 7 points 11 hours ago (1 children)

I’ve refused to play it cause I’m bad at video games and I don’t feel like playing something punishingly difficult cause that isn’t fun for me. This is the first time I’m hearing someone claim it’s not difficult

[–] rockerface@lemm.ee 3 points 7 hours ago

I mean, it's a valid point. I won't claim soulslikes are all easy and it's easy to play them all the time - they definitely have a difficulty curve, and not everyone is comfortable with the kind of difficulty this genre has. But to claim they're all so difficult as to be unplayable and it never changes is equally fallacious

[–] BreadOven@lemmy.world 10 points 12 hours ago (4 children)

Agreed for the most part. That final DLC boss on release was pretty tough, even considering the other games. No orphan though. F that thing.

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[–] shani66@ani.social 18 points 12 hours ago (1 children)

Overcoming adversity, or maybe they just want to be the guy

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[–] javasux@lemmy.world 44 points 13 hours ago (2 children)

This is extra funny because Elden Ring's diverse player build options means that it has the most adjustable difficulty curve of any FromSoftware game. Holding up Elden Ring completion specifically as any kind of bar to surpass is laughably naive.

[–] ceenote@lemmy.world 27 points 11 hours ago* (last edited 6 hours ago) (2 children)

That's the key. If you:

  • summoned
  • used spirit ashes
  • used ashes of war
  • used sorceries
  • used incantations
  • levelled up
  • drank a flask
  • opened the map
  • used a weapon
  • used a controller or a mouse/keyboard
  • opened the menu
  • used your hands

You didn't beat the game.

[–] SaharaMaleikuhm 5 points 9 hours ago (1 children)

Thank god I play with my butt cheeks. The different tones of my farts get interpreted as input. To attack I have to fart in G#.

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[–] tfw_no_toiletpaper@lemmy.world 7 points 10 hours ago (1 children)

I actually beat the game at level 1, no weapons, no items, controlling the character via brainwaves. And every time I died, I resetted the game.

[–] ceenote@lemmy.world 15 points 10 hours ago

So you didn't even turn on the setting that kills you in real life when you die in the game? Casual.

[–] ch00f@lemmy.world 33 points 13 hours ago (3 children)
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[–] Landsharkgun@midwest.social 8 points 9 hours ago (1 children)

Yes.

Also just generally better accommodation in general. If a paraplegic guy with control over one finger wants to play Elden Ring, there should be settings to accommodate that. That's not even making it easier; they're already facing much more difficulty in the first place. It's just leveling the playing field.

[–] TheLowestStone@lemmy.world 3 points 8 hours ago (2 children)

How would you even expect the developers to accommodate every possible combination of disabilities?

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[–] Shizrak@sh.itjust.works 8 points 11 hours ago (2 children)

I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the "cheats".

That would work for Elden Ring.

[–] Katana314@lemmy.world 3 points 6 hours ago (1 children)

That's basically what Another Crab's Treasure does too, as with a few other hard games. Their accessibility modes let you basically become god, and skip the combat if the way it's set up isn't working - and that could just be something you do for a single particular encounter if needed. I've never used them, and don't mind them being there, because a good hard game is satisfying to play without such things.

[–] kboy101222@sh.itjust.works 2 points 6 hours ago

Every game should copy Another Crabs Treasures easy mode - just hand the player s gun!

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[–] malean@lemmy.world 3 points 9 hours ago

Hmmmmmmm what do you call a fish with no eye? A fsh

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