They can try all they want, but I’ll just wait until the game comes to steam. No game is worth using that dumpster fire of a launcher.
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How much does steam charge for allowing the games on its platform?
Steam takes a 30% cut of all sales iirc, but does not enforce exclusivity agreements to their platform
Geez, 30% is a lot.
30% is standard in industry. Apple/Google/Xbox/Sony all take 30% from their marketplaces as well
I will never get this sentiment. It's a fucking game launcher, it downloads the games quickly and launches them. I just don't get this hate boner people have for it.
I played Red Dead 2 and Control through it and had absolutely zero problems. You all just want a steam monopoly for whatever gods forsaken reason.
Their checkout still doesn't have a cart, it takes forever to load, the UI is terribly clunky, the library sorting is terrible (how do you fuck this up), it's resource heavy, and I'd be willing to overlook all that oof they had an in game overlay with web browser.
Aside from the terrible experience, they have profit seeking investors, one of which is Tencent. We all have seen were it goes when profits are priority over consumers.
Not a hate boner. Just genuine dislike of the platform as it stands right now.
Say what you will about epic, but this is compelling as hell for Devs. Hopefully this puts more pressure on Steam to reduce their cut. Competition is good.
If you're so against epic, have a little patience and wait until it comes to steam 6 months later. That's what I'll be doing. But don't just mindlessly shit in epic because you (as a consumer) don't like their business model intended to attract devs. You can dislike something while also recognising the good in it.
I never truly understood the hate for epic. They've made some of the best games of all time, give away 1-2 games for free every single week, and they ensure that most annoying kids are in fortnite and not games that adults want to play. Oh noooo. You have to open a separate launcher to play your video game! The horror!
No review system for games, no return policy, no community tabs or markets, no appear offline mode, they allow shitcoins and nfts on their platform, forcing their launcher onto games they own (Rocket League that launches through Epic but I bought it on Steam), collecting a metric fuckton of user data and input, and finally very close connections with Tencent. Sure i'm missing a bunch more.
Origin and Ubisoft launchers are starting as well on their games
Other posters seem to forget that competition is very important for this kind of thing.
Sure it's annoying when Epic stops games releasing in other platforms, and especially how the epic launcher and it's games do not support Linux.
But without competition, steam can continue with an insanely high cut of indie game sales, and that is NOT ok.
it's games do not support Linux.
I just use Heroic and like 90% of my epic library just works. Admittedly, still won't spend anything on epic, but then, I like Heroic more than Steam at the moment...
Heroic Game Launcher ist awesome. Use it for both, my Epic and GOG libraries.