this post was submitted on 23 Aug 2023
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The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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[–] thattysonguy@lemmy.world 0 points 2 years ago (1 children)

Say what you will about epic, but this is compelling as hell for Devs. Hopefully this puts more pressure on Steam to reduce their cut. Competition is good.

If you're so against epic, have a little patience and wait until it comes to steam 6 months later. That's what I'll be doing. But don't just mindlessly shit in epic because you (as a consumer) don't like their business model intended to attract devs. You can dislike something while also recognising the good in it.

[–] dangblingus@lemmy.world 0 points 2 years ago (1 children)

I never truly understood the hate for epic. They've made some of the best games of all time, give away 1-2 games for free every single week, and they ensure that most annoying kids are in fortnite and not games that adults want to play. Oh noooo. You have to open a separate launcher to play your video game! The horror!

[–] DankMemeMachine@lemmy.world 0 points 2 years ago (1 children)

No review system for games, no return policy, no community tabs or markets, no appear offline mode, they allow shitcoins and nfts on their platform, forcing their launcher onto games they own (Rocket League that launches through Epic but I bought it on Steam), collecting a metric fuckton of user data and input, and finally very close connections with Tencent. Sure i'm missing a bunch more.

[–] skankhunt42@feddit.de 0 points 2 years ago

Origin and Ubisoft launchers are starting as well on their games