this post was submitted on 12 Oct 2024
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[–] MoonManKipper@lemmy.world 22 points 7 hours ago (1 children)

The problem with the latest Bethesda games has not been the engine. It’s the writing and the design choices

[–] switchboard_pete@fedia.io 20 points 7 hours ago (1 children)

the writing, yes

but if their engine is "perfectly tuned" then that means their engine is informing their design

they can't make good design choices because they have to work within the limitations of an over-fitted engine

[–] HK65@sopuli.xyz 3 points 6 hours ago

they can’t make good design choices because they have to work within the limitations of an over-fitted engine

Maybe that's why Starfield has become a 50% game, 50% loading screen.