switchboard_pete

joined 2 weeks ago
[–] switchboard_pete@fedia.io 9 points 3 hours ago (1 children)

the writing, yes

but if their engine is "perfectly tuned" then that means their engine is informing their design

they can't make good design choices because they have to work within the limitations of an over-fitted engine

[–] switchboard_pete@fedia.io 15 points 3 hours ago (2 children)

They've probably also put considerable work into the next project already

fallout 4 was 9 years ago, and people wanted them to switch to a new engine then

you're right, of course, but good lord have they had ample time to course correct since then

[–] switchboard_pete@fedia.io 4 points 3 hours ago

"perfectly tuned" means their game engine is coupled to their game design, which yeah, more or less makes genuine creativity impossible

not to mention the psychological factors, like the hurdle of convincing higher ups to try something new when simply not doing that is 10x less work

[–] switchboard_pete@fedia.io 15 points 3 hours ago

counterpoint: if it isn't the engine holding them back, then everyone left is just fundamentally bad at designing games (i'm not counting "let's just copy what we designed last time" as design), and that's worse

[–] switchboard_pete@fedia.io 9 points 3 hours ago

josh sawyer has said their engine has the best content creation pipeline he's worked with, which is probably why they're reluctant to give it up

but surely at this point they have to be doing something in the background to move to a different one. i seriously doubt they didn't try to get space-to-surface flight working, but evidently the engine didn't let them...which is more or less the same story as every other time they've tried to break out of the mold they've carved for themselves. it always ends up a janky mess.

whenever they build out actual new mechanics for the engine, like the settlement building in fo4, or the space flight in starfield, they're always just grafted on, rather than being interwoven with existing systems.

[–] switchboard_pete@fedia.io 14 points 15 hours ago (3 children)

imagine a spherical fox in a vacuum

[–] switchboard_pete@fedia.io 4 points 2 days ago

what an incredible way to ensure you physically cringe the entire time you play any nintendo game with the sound on

[–] switchboard_pete@fedia.io 4 points 2 days ago

the 18 layers of approval probably exist because it's 30mn/ep

[–] switchboard_pete@fedia.io 1 points 3 days ago (2 children)

normally in a geometric proof, a right angle is a right angle

[–] switchboard_pete@fedia.io 10 points 3 days ago (4 children)

the answers here assume that the base is a continuous, straight line

given one of the angles on the left triangle is a right angle on the diagram, but 80 if you calculate it, you can't assume that

[–] switchboard_pete@fedia.io 0 points 3 days ago (1 children)

i see you realized that building factories isn't free

congratulations

[–] switchboard_pete@fedia.io 0 points 3 days ago (3 children)

If you actually responded to what I said rather than deflecting you might learn something.

restate your point if you fluffed it up the first time, but no, what you provided initially was devoid of anything worth responding to

You keep repeating yourself rather than look at what I've already said.

because what you've said is nonsense that doesn't address anything i'm saying

let's keep this real simple: do you agree or not with the fact that spending resources to set up a factory in location A means you, right now, have fewer resources to spend setting up a factory in location B?

if no, where do the additional resources come from in the here and now? and, more importantly, why has china not already constructed an infinite number of factories?

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