this post was submitted on 03 Jul 2024
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huh? which part did I make up?
This being a closed-asphalt mix? That's pretty obvious, since there's water pooled on top. That the road was poorly designed? It's a 6 or 7 lane accessroad, by definition that's poorly designed. That the maintenance is bad? There's water pooling in dozens of places because either the road sagged from the weight of waiting cars (the lengthwise puddles) or from ripples caused by braking cars (widthwise puddles). Or that the US doesn't spend money on infrastructure? I guess that's debatable (6 lane accessroads don't come cheap after all).
Not bothering to argue about Americans fucking up on infra investment, but I am curious why you keep calling that road an “access road” and make the generalization that having 6 or more lanes inherently makes it bad. Tell me more about this, because roads with that many lanes are a daily part of life when you live in a major metro area in the US (especially in the middle of the US where land is cheaper).
Probably a bit of a holdover from Dutch civil engineering. We split roads here in three main types: The first type are "Flow roads" (stroomwegen) whose purpose is to have unimpeded traffic flow without obstacles. Think highways without level crossings.
The third type is the "Living street" (erftoegangsweg), which is mostly unmarked and has no signals, the kind of street that's walkable and bikable, leading to houses and stores and parking areas.
And then there's the thing in the middle, which is what you put between option 1 and 3, which is the (gebiedsontsluitingsweg), which literally translates to "area unlocking road", but better translates to accessroad. It has level crossings with traffic lights or roundabouts, and serves to connect different areas like suburbs to town centers.
This road is some kind of deformed hybrid between 2 and 3, intended to connect different areas and moving traffic, but constantly interrupted by crossings and traffic signals. You have to stop two whole lanes of longer-distance traffic, just to get to a parking spot at a single store. As a result, you need a crazy-wide road with multiple turning lanes, just to make room for all the waiting cars. This contraption creates constant interaction between two intirely different types of traffic, and mixes two uses of roads that really don't combine well. You shouldn't have to stop multiple lanes of longdistance traffic just because I want to move from the pharmacist to the supermarket.
This one massive slab of asphalt could be a 2-lane area-unlocking-road with seperated exits leading to living streets. It would take far less road surface and massively improve the flow of traffic, because you're not mixing fast through-traffic with slow destination-traffic.
I remembered a Cities Skyline youtuber mentioning this so https://road-safety.transport.ec.europa.eu/european-road-safety-observatory/statistics-and-analysis-archive/roads/road-classification_en
Flow, distributor, and access.
Dunno if that's what they're talking about, but so called stroads are a terrible idea. That is, roads which combine lots of fast through-traffic with many destinations like stores where people pull out of driveways. It's a recepie for desaster.
perchance this is the birth of a future !fuckcars member, here’s hoping, take your time :)
Big fuck cars energy over here from an American. I’ve always loved visiting a walkable city, and having that not be in the cards for me where I live frustrates me greatly.