this post was submitted on 02 Aug 2024
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The only thing difficult about ER is the clunky controls - looks like there are a few mods now that address that - https://www.nexusmods.com/eldenring?tab=popular+%28all+time%29
I've never understood the whole git gud thing for a game like this... I could make Pokemon Yellow 'difficult' by taping a sponge to the front of a Gameboy and playing by pressing the buttons through the sponge.. but why would you want to do that? Just take the damn sponge off.
That's kinda how the Souls games have always done difficulty. The games themselves are simple, it's just a 3d Punch Out with stamina.
And then difficulty is added through the obtuse design. Like the lack of pause button.
I've never had a problem with the lack of a pause button. A lot of other things could be a lot better before that. Elden Ring is my favorite game but it's ok to criticize the bad UX, terrible m+k controls, one or more bosses cheating at the game (see Malenia's stagger), bad multiplayer mechanics, etc. I will say though that there is no reason for there not to be a pause button. You can already pause by opening a certain menu tooltip so it's clearly possible.
Being able to pause the game is one of the reasons Sekiro is the best Souls-esque game that From has made.
Just FYI: Elden Ring can be paused. But it's obtuse to do so; you have to open the "explanation" menu while offline.
The only thing I can see (idk if it applies here cause ive never played elden ring) is that sometimes its realism breaking, like bo3 zombies is a joke compared to bo2 cause you can essentially speed boost away by sliding (gaining speed?) Anytime a zombie even comes close. It certainly feels more 'fluid' in the way that creative mode makes Minecraft feel 'more fluid'.
That being said I'm glad its at least a mod cause having the choice will always be the best and most accessible option
There's also the insane enemy health+damage spike that happens after you beat Morgott, the poorly-telegraphed attacks, and the chains of attacks that are nigh-impossible to dodge. Also, screw Malenia. Worst boss they've ever made. At least that stupid tree in Dark Souls 1 could be done in with a few well-placed firebombs.
I'm gonna take a stab in the dark and say you haven't figured out how to not die to Waterfowl Dance.
There's videos about it, but I don't care enough about ever fighting her again to actually watch them. I'm glad the Haligtree is an optional area, because I would have simply put the game down if it wasn't. Not like there's a lineup of stunning best-in-the-genre bosses after her, either.