this post was submitted on 29 Jul 2024
480 points (96.5% liked)

Greentext

3977 readers
1653 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 11 months ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] Belgdore@lemm.ee 21 points 1 month ago (1 children)

Dark Souls 1 was near perfect in terms of game world. It operates like a Metroidvania. You have multiple options for where you can go from the start, but you have to complete certain tasks before being allowed into higher level areas. Basically all meat no filler (though some areas especially late game are pretty unfullfilling.)

DS2 was similar but the areas felt less connected or consistent. DS3, Bloodborne, and Sekiro were hallways by comparison. A lot of people feel like Elden Ring was an over correction. But I had fun with the open world.

[–] JackbyDev@programming.dev 2 points 1 month ago (1 children)

Dark Souls 1 throws way too difficult of challenges at you literally right as the game starts.

[–] scutiger@lemmy.world 2 points 1 month ago

DS1 shows you the idea that if something is actually too hard, you should probably go somewhere else.

Fighting the Asylum Demon with a broken sword is a nightmare, but there's an open gate in the arena you can run through. After the asylum, if you end up in the catacombs and the skeletons are too much, it's a sign that you're not ready for that area. Find another path. None of the challenges are that frustrating.

DS3 on the other hand drops Gundyr on you at the beginning of the game with no alternative, and he's harder than the Asylum Demon, and you don't get the plunging attack opportunity to take a quarter of his health out. You have to learn how to fight a proper boss right from the start.

However, both of them are trivial if you choose the firebombs as a starting gift.