this post was submitted on 30 Jan 2024
1 points (100.0% liked)
Open Source
31095 readers
386 users here now
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Useful Links
- Open Source Initiative
- Free Software Foundation
- Electronic Frontier Foundation
- Software Freedom Conservancy
- It's FOSS
- Android FOSS Apps Megathread
Rules
- Posts must be relevant to the open source ideology
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
- !libre_culture@lemmy.ml
- !libre_software@lemmy.ml
- !libre_hardware@lemmy.ml
- !linux@lemmy.ml
- !technology@lemmy.ml
Community icon from opensource.org, but we are not affiliated with them.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Afaik, its Apples way to render things with their OS. It only works with Apple and its similar to DirectX which only works for Windows.
The best thing everyone should use is something that supports all platforms like OpenGL or Vulkan which is even Open Source
opemgl vs vulkan whays better?
In this case probably Vulkan, as developers tend to use current computers which support Vulkan, which is faster and younger and has less overhead.
In other cases you probably want OpenGL because older GPUs don't support Vulkan and usually you want to include as many users as possible.