wizardbeard

joined 1 year ago

He's practically always been like this. If anything he's notably softened with age.

[–] wizardbeard@lemmy.dbzer0.com 5 points 4 days ago* (last edited 4 days ago)

From being able to work on Linux stuff without having their contributions reviewed by someone else.

It's an important distinction many seem to miss.

Congrats, now you have irradiated zombies. And any not truly destroyed by the explosion would effectively just get knocked down by the shockwave and get right back on up.

[–] wizardbeard@lemmy.dbzer0.com 14 points 4 days ago (1 children)

Apology starting with "per my last email"? Nah, that's the "I've officially stopped caring and I'm highlighting your failure to read for all to see."

I would love to see The Protomen's albums adapted into a muscial (assuming they ever finish Act 3). Reading the liner notes while listening along gets close, and they already did the music for "Terminator the Second" (musical shakespearian adaptation of Terminator 2).

[–] wizardbeard@lemmy.dbzer0.com 10 points 5 days ago* (last edited 5 days ago)

Man, I want one of those living lounge chairs to ride around on. They couldn't possibly be sentient or anything. I see absolutely no potential downsides.

[–] wizardbeard@lemmy.dbzer0.com 43 points 6 days ago (7 children)

Yo, could you flag this NSFW? Don't think most people would be fine if their boss saw this wonderful pod of dicklets on their screen.

[–] wizardbeard@lemmy.dbzer0.com 18 points 6 days ago (1 children)

Sounds like a wonderful opportunity to use this douchebag's creds to rack up ridiculous charges on his OpenAI account then ghost him.

[–] wizardbeard@lemmy.dbzer0.com 2 points 6 days ago* (last edited 6 days ago) (1 children)

Director's Cut eases some of that, but it's definitely a game that could use better guidance. The first map is a slog, but if you charge through it (past the point where you take a barge to a new map) things open up pretty quickly with vehicles, new obstacles, and other tools to keep things more interesting.

The worst part is that the game doesn't really direct you towards unlocking the tools and upgrades that make things better. A lot is unlocked through the main plot path, but there's more that's just not signposted at all. Is grinding out the full 5 star approval of this guy going to unlock a level 3 exoskeleton, or is it just unlocking a new decorative patch for my backpack? How am I supposed to naturally find out what places give you the best boots in the game as delivery rewards?

It's a game where you just kind of have to accept the slog as part of the narrative. You're one singular delivery man tasked with reconnecting the remaining people and settlements in a ruined america. It's going to be tough. Moments of power fantasy will be few and far between. As you reconnect more, you gain the ability to build infrastructure (and use infrastructure built by others through the network you're making) to make things easier.

Like, if you can find enjoyment in the slow moments, then you earn the more enjoyable stuff over time. Definitely not for everyone. I like it, but I play on and off in bursts. Think I have like 100 hours over four years. Biggest advice is to speed through the first map, just do the main quests. On the second map you can start taking your time if you want to.

Yep, and don't just state the what, but the why in your docs.

The why really helps with knowing if a step is still important, or if it no longer applies. This is especially important with anything cloud based, as I've seen weird workarounds become no longer needed due to updates, and I would never have caught it without my notes on why we had the weird workaround to begin with.

[–] wizardbeard@lemmy.dbzer0.com 8 points 1 week ago* (last edited 1 week ago) (1 children)

except for flooding you with more ads between video recommendations

That's literally it. The advertising and marketing teams within Google have politically maneuvered themselves into running the show, and the software/product engineering teams that want to maximize the quality of the system they work on (search, youtube) are overridden by insipid metrics that advertising needs more user interaction with ads.

They literally have been commanding that things be made more shitty to optimize their malformed metrics. You absolutely can get more people to click the sponsored search results... if you keep making them less distinct from the actual results. And advertising needs those good click through rates nooooow!

There are email chains documenting this sort of shit going on that have become part of the public record due to various court cases.

Wonderful article about it all here

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