kingmongoose7877

joined 1 year ago
[–] kingmongoose7877@lemmy.ml 0 points 7 months ago (1 children)

Thats a lemmy problem

Hmmm...my link in the previous post works. More proof of why Linux has never really taken off with the non-spectrum general public. I guess just following format ([words](https://your.lousy.link)) or -- god forbid -- you select a word, click the link button and paste just isn't esoteric enough...?

In any case, I see that you edited your post to ~~cover your tracks~~ fix Lemmy's error.

[–] kingmongoose7877@lemmy.ml 0 points 7 months ago (3 children)

And speaking of completely flawed, your link doesn't work.

Anyway, thanks for ~~berating~~ informing me about AppImage but it's the closest thing on Linux to app bundles which IM<HO is the sanest way to package applications.

[–] kingmongoose7877@lemmy.ml 0 points 7 months ago (5 children)

My totally unscientific opinion (with a double-your-money-back guarantee!):

I'm not crazy about either Flatpak or Snap for that matter as there's so much backend baggage for both as well as certain hurdles regarding privileges and access to the file system (somebody please correct me if I'm wrong or working with dated information.)

My other completely prejudiced, unfounded bias against Flatpak is that it appears to have been adopted by RedHat as "the one true way," and what with IBM's/RedHat's behaviour anti-FOSS behaviour lately, plus I've almost always have been an apt user, I find it a pill hard to swallow.

Me, say what you will about the security issues and its other flaws, but I like AppImage.

 

cross-posted from: https://lemmy.ml/post/10222248

I recently switched from Windows to Manjaro because i tied it for some time on my laptop and really liked it.

But now I have major problems with blender 4.0 Cycles HIP rendering on my PC. I tried amdgpu-pro-oglp, hip-runtime-amd and hip-runtime-amd-blender but i get strange shading with progl blender and hip-runtime-amd-blender, with hip-runtime-amd blender crashes when selecting gpu rendering. I use a "radeon 5600 xt" GPU and everything worked fine on Windows, but i really don't want to go back to Windows

Everything works fine in blender 3.6 LTS I created a simple scene to show the problems on the left is simple principled bsdf, middle left is principled bsdf with full SSS the sphere is metallic and the cube on the right is glas:

  1. Blender 3.6 (GPU HIP, works fine thats how it should look)

  1. Blender 4.0 CPU rendering (works fine)

  1. Blender 4.0 GPU (HIP, not working, sometimes crashing)

Pls help its pretty important for me that newer versions of blender work. If you need more information just ask.

[–] kingmongoose7877@lemmy.ml 0 points 1 year ago (2 children)

Also I know this is my 3rd upload in the past couple of days, but I’m trying to help get this community going!

Who's complaining? 😆

 

From the website...

Piscolabis is a bold and condensed display typeface based on various hand-painted signs found across Europe. The project started as a sans-serif spin-off of the Picaflor typeface (with which it shares the same x-height) but it soon developed its own personality.