clickyello

joined 7 months ago
[–] clickyello@lemmy.world -1 points 4 days ago
[–] clickyello@lemmy.world 7 points 6 days ago (1 children)

I am equal parts appreciative of unprompted cat tax and perturbed at light mode ide >:c

[–] clickyello@lemmy.world 1 points 1 week ago* (last edited 1 week ago)
 
 
[–] clickyello@lemmy.world 2 points 1 week ago

you're not thinking! you're on drugs!

[–] clickyello@lemmy.world 1 points 1 week ago

there is a beautiful war in ba sing se

[–] clickyello@lemmy.world 1 points 2 weeks ago

bet you won't reply to this until after the election :)

[–] clickyello@lemmy.world 4 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

what is the new spiral anime

edit:looked it up, that's so cool that there's a new junji ito anime! what a time to be alive!

[–] clickyello@lemmy.world 10 points 2 weeks ago (6 children)

universalmonk and linkerbaan in shambles

[–] clickyello@lemmy.world 3 points 3 weeks ago* (last edited 3 weeks ago)

I am far from an expert on this but I have a lot of hours logged in VR, it's my understanding that VR mods are usually not very good and even official VR versions of flatscreen games are often borderline unplayable without heavy modding (looking at Skyrim and fo4 mainly with that one) all that being said I don't think the playerbase for VR mods of flatscreen games is large enough for there to be any standard recommendation on this and your best bet is to just fiddle with it until it looks okay to you and keep in mind you'll probably have to fiddle with quite a few things to get it working properly.

although I will reiterate that I may be very wrong about this and if someone comes along with better advice I wouldn't be surprised.

eta: this does not apply to Dr beef mods! I don't even consider those to be mods with how amazingly they transform the games to work in VR, that is all

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