ProdigalFrog

joined 1 year ago
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[–] ProdigalFrog@slrpnk.net 19 points 4 days ago* (last edited 4 days ago) (1 children)

"Is it recipes?"

"A recipe to fix the world, my dear."

"Oh."

....

"Well I should quite like to taste it." looks at you expectantly

[–] ProdigalFrog@slrpnk.net 4 points 4 days ago

Ah, no worries! I haven't read Bakunin yet, so I'm not sure what his stance was either πŸ˜…

[–] ProdigalFrog@slrpnk.net 12 points 4 days ago* (last edited 4 days ago) (2 children)

Kropotkin's rebuttal in Conquest of Bread is in chapter 12: objections. He expands on it quite a bit in section 12.3, but his conclusion is:

Take, for example, an association stipulating that each of its members should carry out the following contract: β€œWe undertake to give you the use of our houses, stores, streets, means of transport, schools, museums, etc., on condition that, from twenty to forty-five or fifty years of age, you consecrate four or five hours a day to some work recognized as necessary to existence. Choose yourself the producing groups which you wish to join, or organize a new group, provided that it will undertake to produce necessaries. And as for the remainder of your time, combine together with whomsoever you like, for recreation, art, or science, according to the bent of your taste.

β€œTwelve or fifteen hundred hours of work a year, in one of the groups producing food, clothes, or houses, or employed in public sanitation, transport, and so on, is all we ask of you. For this amount of work we guarantee to you the free use of all that these groups produce, or will produce. But if not one, of the thousands of groups of our federation, will receive you, whatever be their motive; if you are absolutely incapable of producing anything useful, or if you refuse to do it, then live like an isolated man or like an invalid. If we are rich enough to give you the necessaries of life we shall be delighted to give them to you. You are a man, and you have the right to live. But as you wish to live under special conditions, and leave the ranks, it is more than probable that you will suffer for it in your daily relations with other citizens. You will be looked upon as a ghost of bourgeois society, unless some friends of yours, discovering you to be a talent, kindly free you from all moral obligation towards society by doing all the necessary work for you.

β€œAnd finally, if it does not please you, go and look for other conditions elsewhere in the wide world, or else seek adherents and organize with them on novel principles. We prefer our own.”

This is what could be done in a communal society in order to turn away sluggards if they became too numerous.

[–] ProdigalFrog@slrpnk.net 2 points 4 days ago (1 children)

How do you define the destinction? I assume you're only counting 'in' as officially recognized by the republican party, the political entity?

[–] ProdigalFrog@slrpnk.net 4 points 4 days ago

How we act now will determine how hard the landing is.

[–] ProdigalFrog@slrpnk.net 2 points 4 days ago* (last edited 4 days ago)

Frozen Bubble is a solid Puzzle Bobble clone

[–] ProdigalFrog@slrpnk.net 1 points 4 days ago

I go there to steal content for Lemmy, but rarely post unless its to bring attention to an important cause.

[–] ProdigalFrog@slrpnk.net 1 points 4 days ago* (last edited 4 days ago) (3 children)

While I agree civil war is unlikely, there are paramilitary groups in the republican party, which Frontline investigated.

I could see a more minor version of The Troubles taking place.

[–] ProdigalFrog@slrpnk.net 8 points 5 days ago* (last edited 4 days ago)

In Ursula Le Guin's The Dispossessed, there are two planets in the same solar system. The one with bountiful natural resources is hyper capitalist, where as the other planet, which is mostly arid and can sometimes experience famine, is an Anarchist society out of necessity.

I think it makes a compelling case that we could become socialist without the post scarcity luxury part.

It's a good book. I'd recommend it as one of the most realistic take on an anarchist society I've seen depicted.

[–] ProdigalFrog@slrpnk.net 20 points 5 days ago (3 children)

That sounds pretty extreme. I'd be Interested in reading that article, if you can find it.

[–] ProdigalFrog@slrpnk.net 5 points 5 days ago

As a massive Ross Scott fan and Stop Killing Games advocate, this was absolutely hilarious, top tier 10/10, have been fully converted and now see the light, please don't trap me in my house.

[–] ProdigalFrog@slrpnk.net 10 points 6 days ago* (last edited 6 days ago) (1 children)

!buyitforlife@slrpnk.net has seen some recent activity, though considering how many monthly visitors it has, I'm a bit surprised it's not more active (partially my fault, I haven't posted there in quite some time).

!mealtimevideos@lemmy.world has been doing quite well thanks to @TehBamski@lemmy.world, @scientific_railroads@lemmy.world, and @FenrirIII@lemmy.world for consistently posting excellent videos! You guys rock! πŸ˜„

 

The design on this seems less than ideal, as I imagine the clear plastic door reduces the efficiency somewhat, and it's much more complicated and costly to make compared to a traditional Pot-in-pot design, which uses the same principle.

A more advanced version of this concept that could work in any humidity (the clay designs only function in dry, non-humid regions) was seemingly in development by a company called Coolar, but haven't updated anything since they released this presentation. But that design certainly wouldn't be within the grasp of the people who most need it, compared to the clay designs.

EDIT: After a bit more investigation, the upright fridge design by Mitt is indeed pretty lame. It can cool interior temperatures down by 8 degrees C compared to ambient, which is about 14 degrees Fahrenheit lower.

In comparison, the pot-in-pot 'Zeer' design can reduce internal temperatures by up to 22 Celsius, or 40 degrees Fahrenheit. So... I'm starting to think this upright 'fridge' is more of a novelty than it is practical.

So if you're curious about these, live in a climate where it is usable, and want to try building one, here's some instructions on building the Zeer design instead.

 

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Orwell is the tall fellow at the very back, standing above the rest.

 

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Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

 

Consider watching this video with FreeTube, a nifty open-source program that lets you watch YouTube videos without Google spying on your viewing habits!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

 

Consider watching this video with FreeTube, a nifty open-source program that lets you watch YouTube videos without Google spying on your viewing habits!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

 

I've never been a fan of Visual Novels, or at least, of the ones I'd always come across. But I'm also a sucker for good cyberpunk, and a good story. When I saw that Snatcher might tick both those boxes, I decided to give it a shot.

Snatcher (nice use of negative space on that cover) is one of Hideo Kojima's earlier titles, originally released in 1988 for the MSX2 and PC-8801 over in Japan. It was only years later in 1994 that it was updated, ported, and localized for English speaking countries, exclusively for the Sega CD.

Kojima's now famous insatiable desire for lengthy cutscenes and dialog lends itself to VNs. As with many of his works, it's heavily inspired by whatever western movies he'd seen at the time. In this case, Snatcher is heavily inspired by Blade Runner.

You play as Gillian Seed, an ex-scientist with amnesia that's now working as a Junker (the equivalent of a blade runner) in Neo-Kobe, a cyberpunk metropolis that's not quite as dark and dreary as Bladerunner's, feeling more like something out of Akira.

The game features a surprising amount of voice acting, some of it actually pretty decent for a game of that era. It also has a particularly fantastic FM soundtrack courtesy of the Genesis' soundchip, and even some redbook audio for the intro (I'd recommend listening to the soundtrack even if you have no intention of playing the game).

The story for the game can get surprisingly dark and gruesome at times, though the overall atmosphere has a more 90's anime up-beat vibe. As an interesting anecdote, the gore in the Sega CD version is actually far more visceral compared to the Japanese versions, but the small amount of nudity that was in the Japanese versions is censored in the English localization.

Unlike some of his other games, this is one of Kojima's more linear and coherent tales; The characters are pretty fun to talk to, and the writing was compelling enough to make me push through some of the more dated design decisions (you sometimes will have to click the same action/dialog 3 times or more, despite the lack of any new information, before something unlocks to progress the story).

The gameplay is a bit more involved than a standard VN, sharing some attributes with an Adventure game.

In addition to being able to move around the city and various buildings (skillfully drawn with some of the finest pixel art of the era), the player has access to an inventory and can investigate various parts of a scene. There's a small combat mini-game that will sometimes spring up that was designed for use with a lightgun (The Konami Justifer), but thankfully the combat works just fine with a standard controller, and is used sparingly enough that it doesn't overstay its welcome.

In fact, I'd say the combat is surprisingly well integrated into the story, adding a bit of tension since you never know when it'll pop up (I imagine it would've been quite immersive back in the day with the lightgun, since you'd have to quickly drop your controller and physically 'draw' the pistol to defend yourself).

Snatcher is a short game, usually averaging about 4 or 5 hours for most people, but that's all it really needs to tell its tale, and by the end I was thoroughly satisfied.

The Sega CD version, or indeed any version, is no longer legally available to purchase anywhere. With physical copies being rare and demanding a premium ($200 or more), I'd recommend emulation to experience it.

In conclusion, I'd have to say that Snatcher changed my views on what a Visual Novel could offer, and opened me up to being willing to try more. I haven't spotted anything that has appealed in the same way Snatcher did, so if you have any suggestions, I'd be interested to hear them!

If you were like me, and generally glossed over this genre, maybe this write-up will convince you to give it a try as well. And if you do: good luck, Junker!

 

A few years ago I came across ultra-insulated high efficiency fridges, like this now discontinued SunFrost design.

Extra thick insulated walls are only part of the reason those are so efficient, but I figured, is it possible to at least get kinda close by adding extra insulation to the outside of a normal fridge? For many fridges, the answer is yes!

This old post from a 2012 eco-modding forum claims that, using just regular old styrofoam, they were able to cut down the energy use of their old energy-hog fridge from 274kWh per year down to 128kWh per year! (And they wrote a little guide on how they did it too).

Those sorta numbers kinda blew my mind. Not only is it possible to save more than half in yearly electricity costs, it also keeps an old fridge out of the landfill instead of being replaced with a modern, more efficient one. And bear in mind, that's just with styrofoam, which according to this handy little chart, has an R-Value of 4 per inch (High density EPS, i.e, Expanded Polystyrene, is what is usually referred to when we say styrofoam). Imagine what sort've numbers they could've got with proper insulating foam with an R-value of 10 or 13 per inch!

I was able to find another post on this topic over on reddit, which brings up the biggest downside of doing this modification: It's ugly.

I think that could be negated somewhat if you're creative and painted the foam (it'd probably look cool if you painted it white or black and sprayed a solarpunk logo with a stencil on it), but I suspect for most, this will be a dealbreaker for a main kitchen fridge (not to mention, you may not have enough clearance for the extra foam in your... Fridge slot?)

Still though, those power saving numbers are difficult to ignore, and I could see people going for this on secondary a garage fridge, like the dude in the second link did. It would have a dramatic effect in energy consumption if the ambient temperature around your fridge is usually pretty hot, as hotter outside temps dramatically increase energy useage.

Now you can't do this to any 'ol fridge or freezer. Some designs dissipate their heat through the metal skin of the fridge itself, and covering it with foam would quickly destroy it. But if your fridge has a visible condenser coil somewhere, either on the back of the fridge, or underneath, you're probably good to go as long as those coils remain uncovered and can get adequate airflow per their design specs.

I think this modification is probably best suited for older, less efficient fridges, where it'll give the most noticeable benefit in energy and cost savings. But if you did apply it to a modern high efficiency fridge, you could probably get near the efficiency of a factory-made ultra-insulated fridge (which currently go for a whopping $2,150!) for a fraction of the price.

EDIT: Found some more numbers in this video. Using 3/4" foam (less R-value), the guy in the vid achieved a 20% reduction in energy use. In comments, another person reported a 45% reduction in energy use after applying 1" foam.

 

Consider watching this video with FreeTube, a nifty open-source program that lets you watch YouTube videos without Google spying on your viewing habits!

Combined with Libredirect, which automatically opens youtube links in Freetube, it becomes really slick and effortless to use.

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