Lojcs

joined 1 year ago
[–] Lojcs@lemm.ee -4 points 21 hours ago* (last edited 21 hours ago)

How to become a soap opera writer

[–] Lojcs@lemm.ee 1 points 1 day ago* (last edited 1 day ago)

That's much better. Op turns into soup in the laser*(edit: damn autocorrect) scene

[–] Lojcs@lemm.ee 2 points 2 days ago (2 children)

Did YouTube decrease the bitrate again?

[–] Lojcs@lemm.ee 9 points 3 days ago (1 children)

Personally just decided to 'practice' all day everyday at school without coming out to people. Had to keep a water bottle with me all the time to keep my throat from drying out. I've found that speaking brighter sounds more feminine but takes more air, which causes dryout.

[–] Lojcs@lemm.ee 4 points 4 days ago* (last edited 4 days ago)

They say that they don't have a minimum speed requirement and the speedtest result doesn't affect your application. Also considering that they specify that you choose the node geographically closest to you (instead of the lowest latency one) and the only other information in the test is latency, it does sound like they're either looking for vpns or your location.

IP is quite unreliable when it comes to geolocation, especially if you have a dynamic ip

[–] Lojcs@lemm.ee 15 points 5 days ago* (last edited 5 days ago) (6 children)

Their speedtest requirement also seems to be about geolocating you.

Edit: Also would anyone explain why they prefer mp3 to aac and don't even mention ogg? And what's the point of uploading both cbr and vbr mp3s? Isn't it ogg>aac>mp3 vbr>mp3 cbr quality wise?

[–] Lojcs@lemm.ee 3 points 5 days ago

On other news, welcome to my blog adshittification. The blog that uncovers the sinister truth about the ads being shown in your throat! This week's highlights:

  • Youtube still hasn't stopped ruining my week by filling up those precious few seconds between opening a video and going fullscreenwith intrusive ads that cover a quarter of your screen, and still even then you can't stop the wall of ads that show up after the video finishes:

  • I opened up steam to play some factorio to calm my nerves, but I got greeted by an illegal ad telling me to kill myself:

  • So instead I opened library home to play something alse, only to be assaulted by more ads at the top!

  • I decided to give up trying to play. Normally I would open reddit next but I haven't been using it since they put promotions in the post screen:

  • Thankfully lemmy is immune to such corporate bs

    No lemmy-chan not you too!

[–] Lojcs@lemm.ee -1 points 5 days ago* (last edited 5 days ago) (3 children)

It's upsetting how news outlets can now call anything an ad to generate outrage and people here just eat it up. Something about that word seems to turn people's brains off and they start commenting misinformation.

This is:
A feature to show you news from the game you're about to play.
Badly designed since it can't be turned off and it covers the entire screen.
Prone to abuse for ads.

This is not:
An ad.
A money making venture by sony.
Unique to playstation.

[–] Lojcs@lemm.ee 9 points 6 days ago

Dark souls sword

[–] Lojcs@lemm.ee 22 points 6 days ago (1 children)

Aren't all lights led nowadays? I don't think the type of the light is the problem

[–] Lojcs@lemm.ee 10 points 6 days ago

It's using ai image recognition and I doubt it's the world's first to do so.

[–] Lojcs@lemm.ee 4 points 1 week ago (3 children)

How is the link file executing malware? Can you put any shell script as the target?

 
 

I'm trying to play dark souls 2 with the graphics overhaul mod in hdr. I'm passing 1440p to gamescope with the -W, -H, -w, -h options and limiting framerate to 60 with -r and -o.

The game just refuses to display at anything other than 720p. I can change the in-game resolution setting to 1440p but the resolution just doesn't change. I tried setting a lower resolution (480p iirc) as well, but it still looked the same. Also tried enabling fullscreen but that setting doesn't save nor does it do anything.

I'm inferring that it's 720p because the in-game cursor moves half the distance of the actual cursor with gamescope set to 1440p, but they're in sync if I set it to 720p. To the eye it just looks blurry. The mod menu opens at the size it opens without gamescope but is also similarly blurred. Couldn't interact with it to confirm the resolution due to the aforementioned mouse issue

Outside of gamescope fullscreen works fine and the resolution setting works too iirc (but they reset after reopening the game). Kde plasma. Tried disabling secondary screen, setting scaling to 100 and limiting desktop fps to 60, didn't help

Could this be some kind of steam deck detection? Any ideas?

 

I kill 2-4. Fuckers get in whenever I open the windows at night

46
submitted 1 month ago* (last edited 1 month ago) by Lojcs@lemm.ee to c/plantid@mander.xyz
 

I keep seeing this video and every time I'm uncertain. I'm pretty sure that's not how normal strawberry plants look, and the fact that all of the berries are ripe at the same time is suspicious. On the other hand they look naturally connected to the plant and not stabbed into branches..

 

I have been trying to find any information about the myterious "Story Numbers" for hours and finally found this article

37
submitted 2 months ago* (last edited 2 months ago) by Lojcs@lemm.ee to c/mildlyinteresting@lemmy.world
 

I'm guessing this is a rolling shutter effect since the lines were always horizontal wrt the screen but can't really explain it. Shutter speed is 1/1500s. The lines appear on other shutter speeds too but fade away as you approach 1s. They seemed most noticeable at factors of 1/50s or 1/750s. Here's a screen video: https://quickshare.samsungcloud.com/xc6hikOCglkz

 

I've been playing dark souls lately and wanted to see what pegi wrote about it. It's mildly amusing

 

Without other usb devices the keyboard works immediately. With them it takes 5 ish seconds for it to start responding. This is regardless of which device is discovered first (which I can manipulate), it seems to just wait for all of them. Is there a way to make it not do that?

Edit: This is specifically about linux boot. It otherwise works fine in bios / bootloader

0
submitted 6 months ago* (last edited 6 months ago) by Lojcs@lemm.ee to c/piracy@lemmy.dbzer0.com
 

Since KDE plasma 6 with hdr support came out recently, I decided to check how some of the hdr tagged movies I'd watched previously look with that. I was surprised to see that they are rather dark, even in scenes under direct sunlight. I 'tested' the brightness by opening the movie in hdr and sdr at the same time and manually changing the sdr brightness to compare.

Most scenes, including those outside and in sunlight seem equivalent to 200 nits in sdr. Only highlights (like sky if the sky isn't a large part of the shot, or glimpses of outside in indoor scenes) seem to reach 700-800 nits. I thought there was some kind of a baked in abl in the files, but then I found a scene (starkiller base firing in swtfa) that got ~~more bright than the sdr brightness slider goes~~ (while covering half the screen too), so that's not it (Edit: I think this is an hdr to sdr mapping caused error. In some frames the laser becomes gray thus much darker in sdr versus hdr. In other frames 800-1000 nits seem right. Still the brightest scene I could find.). There seems to be a conscious decision to keep most scenes the same brightness

Are movies supposed to be like that? I'd think the cameras would capture the brightness accurately and that would be what you see with minimal modifications to it. What's the point of hdr if there isn't a brightness difference between a sunny scene and a cloudy scene? I mean, the highlights have a lot more detail instead of crush and that's good.. I'm pretty sure those that I've seen in the theather were not this dark in most scenes tho.

I've tried a few web-dls and blurays. They all seem to have this issue.

Increasing contrast from the player seems to work and I guess I'll just find a good default for that and forget about it eventually, unless you have a suggestion. Expected more from the fabled hdr tho

Sorry if this doesn't fit here

Edit: Bit the bullet and booted windows to analyse the files. They are indeed dim for my taste (due to having low max brightness and/or baked in abl), with high brightnesses only being used in highlights and the rest are 400-200 nits. Took some screenshots (they're badly blooming since they're sdr screenshots of hdr). The cursor is positioned on the sky in most and in a bright area in the rest:


I took another right before this shot while they're still in the ship but forgot to save it. The tiny bit of visible sky was 600 nits in that shot, so I think this file does have baked in abl.

Star wars turned out to be pretty good with a 1000 nit target in general, but the desert is still dim for some reason (below 50 nits in this scene!)

Also tried spiderverse on suggestion. It wasn't that bright but I think that's fine for animation.

0
submitted 1 year ago* (last edited 1 year ago) by Lojcs@lemm.ee to c/jerboa@lemmy.ml
 

Pinching the screen (especially with single hand) doesn't reliably zoom images and I have to try multiple times to get it to work

0
submitted 1 year ago* (last edited 1 year ago) by Lojcs@lemm.ee to c/gaming@beehaw.org
 

In the bad ending of the game, you bomb some volcano looking region of the city with what looks like nukes to kill the dark ones. Got lots of questions about that. Why was that area glowing red? Why were the dark ones thought to be there while during the game they were quite close to human settlements? Or if human settlements are under that red area, doesn't bombing it also harm the humans? And why exactly was the objective bombing the dark ones while nosalises were shown to be the main threat to humanity? If polis station had accepted helping, would they also bomb the red area? I was under the impression they'd come to Artyom's Station and protect it manually. Also if those missiles were nukes, won't that just create more mutants? Are these ever explained in the game or the books?

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