The steam deck is how you prevent piracy. If you look at the huge influx of streaming services, you'll see an example of how you encourage piracy. I recently dropped three of my services in favor of one pirate site that has almost everything. They even offer a subscription tier and I've considered it. I'm willing to pay for good content. What I'm not willing to do is pay dozens of middlemen across multiple companies to rip off the people who actually make my favorite shows and then memory hole the shows a few months after they premiere.
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Don't even need Steam deck. The Steam store has put an end to my pirate life over a decade ago.
On multiple occasions, I have found myself rather wait for sale and bought a game on Steam, than receive it for free on Epic store.
I put every single games that I have ever pirated in Steam's wishlist (if it's available). Then slowly buying them one by one when they goes on sale. I'm not rich by any means and it's the least I can do.
I can't even remember the last time I pirated a game. Probably over a decade?
I might have to pirate a game from the Wii U though they they won't remake for the switch:(
I heard people pirating old Wii games so that they can be emulated. Also, games with way too many DLCs like Sims.
And if you want both piracy and the convenience of Steam, there are always key resellers.
I think steam in general is a proof that its a service issue
Valve is one of those companies that I genuinely believe makes a strong argument for ethical capitalism being possible. Sure, they have some shitty things, but overall they do treat developers and customers reasonably well, they provide hardware and software that is easy to use and non-abusive (not filled with spyware and data harvesters, doesn't use advertising, is well maintained, etc.). If we could obliterate all of the other major conglomerates and replace them with people/companies that understand that you don't have to be a massive pile of shit to make money the world would be better off.
Valve is not publicly owned, I don't think you can equate commerce to Capitalism.
Valve argued in court that you do not own any title in your library and that they are a subscription based service. That's not very ethical.
You never owned any software, even before valve. All you ever purchased was a license key that could be revoked at any time.
That isn't a problem made by valve, it existed far before the whole company was even founded. The underlying issue is the way digital mediums are licensed and the corresponding copyright laws.
They also forced developers to never price lower on any other platform than steam as a condition fire selling on steam. Which is not only unethical, it's illegal. Also the secret hardware changes to steam deck which people usually try to justify, but was shady no matter what.
That's not entirely true. Valve forces devs to not sell Steam keys lower on other sites without also going on sale on Steam in a reasonable close amount of time.
I know it sounds the same at first, but it's a drastic difference. You can generate as many Steam keys as you like and sell then on other sites, Valve won't see a single cent from these sales. They however still provide their online services and servers for free for all those keys sold on other sites. It is quite reasonable that they force you to match prices since they literally are losing money (albeit not much) if you sell on other platforms. And I don't mean lost sales, but infrastructure cost.
And additionally is this rule pretty much never enforced. AAA studios have special deals and indi devs aren't worth the hassle.
they did it without relying on DRM
Steam itself has some kind of DRM. You need to login to Steam to access the games you bought (sure there's offline mode but then you can't download your games, update or buy more, so it's only temporary convenience). If Steam dies one day, so will your Steam games library.
However, the service is great, so it's not annoying.
*only the games you didnt download
That is absolutely not correct.
Steam policy is if valve shuts it down, they'll give you enough time to download all the games and run them without drm.
There's literally no way they could do that without being sued into ashes.
Explain
That's a good policy. As long as the right people are still around to enforce it, it's a little reassuring.
Yeah I mean that's a fundamental problem.
We can a) trust people/companies as long as they don't give us a reason to not trust them.
Or b) we can never trust anyone but then this discussion is pointless anyway.
If there was no DRM we wouldn't need to trust anyone to undo it.
Or if that emergency release of the DRM was a contractual guarantee we had at point of purchase, we'd also need less trust.
I pirated Need for Speed Most Wanted (2005) and played it from start to finish on my Steam Deck because it was impossible to buy. I would've paid $20 for that old ass game if it was available for sale, but it was literally impossible.
The problem is that these giant publishers are led by MBAs, and as someone who went to business school, I know first hand how stupid those people are.
Need for Speed Most Wanted (2005)
Man, I loved that game. It was the last NFS I played, everything after that sucked donkey balls and required an Origin installation.
Any tips on how you got it to run? I have the ElAmigos release and I think I tried it once but didn't have any success on the Deck.