this post was submitted on 16 Mar 2024
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Sekiro

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[โ€“] yesman@lemmy.world 2 points 7 months ago

Sekiro is the only From Soft game that doesn't already have difficulty "modes". All the other games, you can just grind until your OP, or bring a summon. This is actually superior to the approach to difficulty in many games who lazily just scale damage and health. Sekiro has a better argument for difficulty modes than Dark Souls and Elden Ring.

FromSoft is moving in this direction. Sekiro has a few accessibility options: controller/keyboard remapping and subtitles. Elden Ring adds to this formula with colorblind filters. They could do much better.

I can't understand why people are so upset about how someone else plays the game. Just seems like a continuation of the "get gud" gatekeeping crap. It's kinda ironic because of how the game mechanics of From Soft games encourage and expect player collaboration. I mean even if you've never used a summon, I'll bet you didn't find the Dark Souls DLC area without a helping hand.

Every game is improved by more people enjoying it.

[โ€“] Manos@lemm.ee -1 points 7 months ago

Not every game has to be made for everyone. If it's too hard, or you don't want to make the adjustments to learn the game, just skip it.