this post was submitted on 21 Nov 2024
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[–] gnomesaiyan@lemmy.world 3 points 4 hours ago

If I remember correctly, this happened in Everquest Frontiers. You'd catch some shitty AoE debuff in town and give it to other people, including attackable NPCs like guards. Guards were not easy to kill, so they just carried that shit for weeks. The only way to remove the debuff was die, but it just kept spreading, so the best way was to not coach to other towns, but Freeport was basically fucked. That was SOE for ya, and they did that shit on purpose.

[–] scops@reddthat.com 82 points 19 hours ago (2 children)

Corrupted Blood taught us that we needed to add the vital "I'm a malicious/selfish asshole" variable to our calculations.

[–] dogslayeggs@lemmy.world 29 points 14 hours ago (1 children)

I used to get so mad at movies that had unrealistic portrayals of how people would act in a crisis situation.

After COVID, I no longer question the unbelievable stupidity of humans, nor the amount of hatred humans have.

[–] GreyEyedGhost@lemmy.ca 3 points 2 hours ago

I used to think there was nothing more stupid in zombie movies than uninfected humans just leaving each other alone and killing off the zombies. Why would you bother taking guns from other people when you have so many just lying around after 90% of the people died? If everyone just killed 10 zombies, the whole thing would be cleared up. I don't think that anymore.

[–] spankmonkey@lemmy.world 43 points 18 hours ago (1 children)

Yeah, at the time I assumed that the people intentionally spreading in game were just trolling because there was no actual danger to themselves. Reality proved that tons of people are fine with harming themselves as long as they harm others at the same time.

[–] Brunbrun6766@lemmy.world 25 points 17 hours ago (2 children)

Or the miraculous assumption that surely I won't become infected, but I'll be damned if I'm gonna be safe for other people!

[–] Duamerthrax@lemmy.world 7 points 6 hours ago (1 children)

nah. There's some footage out there of people going maskless and when pressured to put masks on for their safety, they proudly proclaimed that they currently have it, so they can't get infected again. This ignores the fact that you can catch different strains and you probably aren't going to double the severity of your symptoms from having two infections. Infection duration on the other hand might be doubled. Turns out selfish people are very, very often stupid people.

[–] Fedizen@lemmy.world 2 points 4 hours ago

This is why the literal only thing that would work is making it legal to shoot people who are unmasked if they're coughing (which is insane, but insane is the baseline I guess)

[–] Alwaysnownevernotme@lemmy.world 1 points 7 hours ago

If I start following rules now I'll break my streak!

[–] j4p@lemm.ee 28 points 18 hours ago (2 children)

Nothing clever to say except that this is fascinating and it would be cool to see mmorpg-like environments for other studies of virality, social phenomena etc. Anyone know of anything else like this?

[–] bangsnooter@lemmy.zip 21 points 16 hours ago (1 children)

Not exactly the same, but Borderlands 3 had a minigame that helped map the gut microbiome.

Developed in conjunction with McGill University, Massively Multiplayer Online Science, and The Microsetta Initiative, Borderlands Science is a puzzle game that benefits the real-world scientific community as you play. Borderlands Science presents you with simple block puzzles based on strands of DNA, and by solving them you're helping to map and compare the microbes contained therein. Completing these puzzles also earns you in-game currency.

In case you're curious about the practical applications for the raw data gathered through Borderlands Science, the human gut is linked to numerous diseases and conditions, including diabetes, depression, autism, anxiety, obesity and more. By mapping these microbes, the hope is that scientists will be able to better understand these ecosystems, which may help guide future research into novel treatments and interventions.

[–] j4p@lemm.ee 3 points 16 hours ago (1 children)

Exactly the sort of thing I was looking for thank you!

[–] bangsnooter@lemmy.zip 3 points 16 hours ago

My pleasure! The game was actually fun, so I love seeing more of this stuff.

The project site has occasional updates on what is becoming of this data.

[–] DrDominate@lemmy.world 12 points 16 hours ago (1 children)

There's only one I can think of, the Faldor Massacre. https://runescape.wiki/w/Falador_Massacre Basically a bug let players kill anyone they wanted even in safe zones. This meant a lot of people lost a lot of gear. Ironically occurring on the date 06/6/06.

[–] Speculater@lemmy.world 1 points 8 hours ago

Did the victors get to keep all the gear?!

[–] Blaster_M@lemmy.world 18 points 22 hours ago* (last edited 22 hours ago)

"Everyone has AIDS!"