this post was submitted on 21 Nov 2024
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It's because BotW was very influential, more than previous Zelda games?

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[–] entropicdrift@lemmy.sdf.org 3 points 1 day ago

Yes, it was very influential and massively popular.

It also had all these rip-offs come out 3-4 years after it because that's just how long it takes to make that type of game at a reasonable scale

[–] ErsatzCoalButter@beehaw.org 25 points 4 days ago

why was there a sudden increase in building in games after minecraft

someone splain it

[–] TachyonTele@lemm.ee 22 points 4 days ago* (last edited 4 days ago)

It’s because BotW was very influential, more than previous Zelda games?

Did a very influential game influence other games like it?

Stay tuned for the shocking answer.

[–] Sundial@lemm.ee 20 points 4 days ago

Because the game was incredibly successful and other companies tried to copy the formula. The same reason a lot of companies tried to copy Fortnite or League of Legends.

[–] Doom@ttrpg.network 1 points 2 days ago

I haven't seen a single game I'd consider a rip off of botw.

[–] thingsiplay@beehaw.org 7 points 3 days ago

There aren't ripoffs of Breath of the Wild. Maybe Immortals Fenyx Rising is inspired by BotW, but I can hardly call it a ripoff. It's a unique game that stands on its own. Otherwise there is no increase in Breath of the Wild ripoffs in 2020.

[–] Viri4thus 5 points 3 days ago (1 children)
[–] Elkenders@feddit.uk 9 points 3 days ago (1 children)

Top of my head, aesthetically, Genshin Impact, Ocean Horn, maybe Pokémon.

[–] Viri4thus 16 points 3 days ago (2 children)

You mean, aesthetically, Shadow of the Colossus, Ico and the Last Guardian? The games BotW aped? And that's just aesthetically. BotW is every single Ubisoft open world dumbed down for children with a couple of garry's mod dodaads added to the mix. The execution and polish are top notch but there isn't a single innovative bone to BotW, there's ample refinement but nothing new. I invite you to expand your played games repertoire to include some of the ones I mentioned. Ueda is nothing short of genius.

[–] Zahtu 2 points 2 days ago (1 children)

The climbing mechanic was a unique to that time, added with the openworlsd and survivability setup. Sure, other Games Had that before too, but could Not capitalize in IT the Same way, BotW did.

[–] Viri4thus 3 points 2 days ago

The climbing mechanic was anything but unique, even the circular stamina bar was aping shadow of the colossus, which the climbing mechanic was a copy of. Seriously, I'll never understand the revisionism from Nintendo or Apple fans. Yes, it's a polished product but it's neither innovative nor a 10/10. It's success is completely predicated on marketing and a healthy doses of copium and nostalgium.

[–] Elkenders@feddit.uk 3 points 3 days ago (1 children)

I've played all of those games. Sorry I don't quite follow your point?