this post was submitted on 15 Oct 2024
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[–] linearchaos@lemmy.world 34 points 1 day ago (2 children)

Ubisoft makes a beautiful game with an incredibly well-known IP. They flesh out characters and small cities with loads of detail. Then, they make the entire gameplay one repetitive takedown move and hours of driving back and forth between points.

Remote work didn't do this; underfunding the project did. Bringing people back to the offices will only result in losing their best staff.

[–] Noobnarski@lemmy.world 3 points 6 hours ago

Bad Management and upper level decision makers probably don't help either.

[–] ms_lane@lemmy.world 4 points 14 hours ago

*Except Far Cry 6, where they also didn't bother with the fleshing out of the environment.