this post was submitted on 05 Oct 2024
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Gaming

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[–] r00ty@kbin.life 5 points 5 hours ago (1 children)

My first ever international business trip (in the late 90s) was to Skovde, and that was for software development reasons. So the town has a long history for it.

It's a nice place too with very nice people.

[–] ByteOnBikes@slrpnk.net 6 points 4 hours ago

That's incredible that they evolved.

A lot of American cities that were becoming software dev hubs in the 90s ended up crashing or worse, fintech.

[–] CarbonIceDragon@pawb.social 15 points 7 hours ago (2 children)

Sweden in general seems to have way more good game dev companies than most countries, especially most of similar size. I kinda wonder why.

[–] AndrasKrigare@beehaw.org 9 points 3 hours ago

I actually looked into this, part of the explanation is that in the 80s, Sweden entered a public/private partnership to subsidize the purchase of home computers, which otherwise would have been prohibitively expensive. This helped create a relatively wide local consumer base for software entertainment as well as have a jump start on computer literacy and software development.

[–] DebatableRaccoon@lemmy.ca 14 points 5 hours ago (2 children)

It's cold outside a lot of the time.

[–] match@pawb.social 8 points 4 hours ago

i knew all that "touch grass" bullshit was counterproductive

[–] ByteOnBikes@slrpnk.net 4 points 4 hours ago

I remember listening to a NPR Planet Money podcast that said Iceland has the most published authors per capita.

Also cold.

[–] ThirdWorldOrder@lemm.ee 11 points 7 hours ago (2 children)

Valheim and Satisfactory are masterclass. GOAT simulator is good for 6 year olds. Raft was kind of dull be entertaining with multiplayer. V Rising I didn’t really care for, but haven’t played since it was first available on Steam

[–] Rai@lemmy.dbzer0.com 2 points 2 hours ago (1 children)

I love survival games but both my partner and I hated Raft.

Valheim is one of the best survival games ever. Love it.

[–] ThirdWorldOrder@lemm.ee 2 points 1 hour ago (1 children)

Survival games are my jam. Colony builders and Chivalry 2 otherwise.

What are your favorite survivals? If I went with a top 3 it would probably be Icarus, Valheim and 7D2D

[–] Rai@lemmy.dbzer0.com 1 points 1 hour ago (1 children)

Never played Icarus, will look into it!

Palworld was surprisingly fun. I think Valheim is actually my number one, followed by Enshrouded.

[–] ThirdWorldOrder@lemm.ee 2 points 1 hour ago

Palworld is a lot of fun. Much different than a lot of survivals since I was never into Pokémon. Enshrouded I played on release for a little bit. Gonna sound weird but I the building turned me off a bit and the combat i felt a little awkward. I know a lot of people love it so it’s like a me thing.

Icarus is really cool. I refunded it initially because I felt it was janky but they have released an update every single week since launch. Picked it up again at the start of summer and I have like 300+ hours in it. It’s so good.

[–] dethedrus@lemmy.dbzer0.com 3 points 7 hours ago (2 children)

Valheim was amazing. But it's faltered so badly in the past 2 years that I'm just sad. Very sad.

[–] ThirdWorldOrder@lemm.ee 1 points 1 hour ago (1 children)

I bought it the very day it came out for no real reason and fell in love with it. Put about 500 hours in it before any updates happened. Played a little since then but those higher tier biomes are pretty brutal. Gonna wait until it’s 1.0 before jumping in again. Best $20 ever

[–] dethedrus@lemmy.dbzer0.com 1 points 1 hour ago

Same boat here my friend.

1000+ hours, lots of intricate builds. Post Ashlands has been miserable.

With all that, still the best $20 I've ever spent in 43 years of gaming.

[–] ByteOnBikes@slrpnk.net 4 points 4 hours ago (1 children)

Did it falter?

While I disagree with how long they're been in early access especially when other games are in early access and doing it better... The updates were still pretty impressive. The new biomes were pretty interesting.

[–] dethedrus@lemmy.dbzer0.com 1 points 2 hours ago

They've gotten progressively more poorly thought out though.

Mistlands is glorious, but so fogged in as to be essentially invisible. I resorted to a mod to increase the value of the wisp.

Ashlands is just a brutal, unfun grind. Not hard, just relentless especially with endless pop-in of enemies. Not to mention even more horrendous performance... 20fps on a very high end system is abysmal (rtx 4090, nvme drive, etc).

[–] Zorsith@lemmy.blahaj.zone 8 points 7 hours ago (1 children)
[–] Pyro@programming.dev 10 points 7 hours ago (1 children)

Ghost Ship Games is Danish.

[–] Telorand@reddthat.com 4 points 7 hours ago (1 children)

Yes, but Coffee Stain is Swedish, and they're the publisher. Maybe they can get a sign that's half the dimensions of the others...?

[–] ReversalHatchery@beehaw.org 15 points 6 hours ago

it says "games that was made in the city"

[–] ByteOnBikes@slrpnk.net 9 points 8 hours ago (2 children)

I didn't really get the point of Goat Simulator. But the other games easily hooked me for 50 to 100+ hours. And they are all excellent coop games.

[–] lime@feddit.nu 5 points 2 hours ago

the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.

then it funded the development of Satisfactory.

[–] MentalEdge@sopuli.xyz 14 points 8 hours ago

It wasn't for me, either, but I'm fairly certain the point of Goat Simulator is that there isn't one.