It's that phenomenon where people who endured trauma to attain something expect others to also endure the trauma.
I've tried learning GIMP, and it sucks. I'm not saying GIMP sucks, but you have to be crazy to not see that it's hard to learn.
I use Arch btw
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It's that phenomenon where people who endured trauma to attain something expect others to also endure the trauma.
I've tried learning GIMP, and it sucks. I'm not saying GIMP sucks, but you have to be crazy to not see that it's hard to learn.
Photoshop is also hard to learn. What's your point? Just because it's different to what you used to does not means it's more or less difficult to learn.
No, GIMP does suck.
It has the same problem as most FOSS packages that are too wide in breadth and have multiple contributors with their own hobby horses pulling in all different directions, and to this day does not actually provide a feature-complete whole, nor an interface that actually makes sense. And it's not a matter of the workflow just being different -- it categorically fails to replicate functionality that is core to its commercial competitors. Numerous other "big" productivity packages have the same problem including FreeCAD (boy does it ever), LibreOffice, etc. I say this as a staunch supporter of FreeCAD, by the way. It's the only CAD software I use even though it's a pain in my ass.
The shining exception to this I see is Inkscape, but it is still significantly less powerful than even early versions of CorelDraw.
For 2D graphics work these days, I hold my nose and just use Corel. I use it for work. Like, actual commercial work. That I get paid for. It is at least a lesser evil than doing business with Adobe.
And if you want to stick it to the man, it is easily pirated.
In FOSS most people can program, but only a hand full of people can design a decent UI.
So, why do UI people not use and contribute to FOSS then? Are they all on Mac? Then go complain to them or contribute your desired UI improvements. FOSS isn't an all you can eat buffet.
Personally, I think UI people are less idealistic and I do look down on them for that.
Gimp isn't perfect. But neither is Photoshop. In fact Lightroom users grizzle that Photoshop is so much harder to use than Lightroom. It's a different animal.
I use Pinta or Paint.Net when I want a quick edit. But Gimp has the tools for serious editing. More tools, more hard to use.
Some Gimp things, yes! should be improved. And other things are being improved as we speak. And some things can be done on a photo much easier in Inkscape.
I hope the whiners donated to Gimp development? No? Then just please step back, and think for a bit. If thinking is too hard, then just take a deep breath.
Donating to GIMP will not likely make it user-friendly enough to make me use it unless absolutely forced to. I would much rather donate to Pinta or Paint.NET or something where development would actually benefit me.
Thanks. Pinta looks promising. I was searching an alternative for gimp on linux, just for a quick edit.
Krita is great.
I feel like Krita is more focused on digital painting, rather than image editing
I mean, what exactly does gimp or photoshop do (besides the RAW editing tools--but if you're using those you're already a professional) that Krita doesn't?
Right now I'm in a bit of a bind because part of my workflow relies on exporting particular layers and layer groups as separate images. GIMP has a plugin for it, but it uses Python 2, no longer developed, and likely won't work in GIMP 3. If Krita can do this, I'm switching immediately.
honest, lads. imagine the forum culture would change to be friendly and welcoming. wouldn't you feel like you lost a little bit of home? 🥲
anyone who has ever used image editing software professionally knows gimp's ui sucks very much.
we could have had an opensource photoshop killer if the developers werent adamant to keep the 90s workflow holding it back for so damn long.
"you are using it wrong!!" my ass.
I feel like the issue is that people expect a "Photoshop killer" to be Photoshop verbatim. Instead of focusing on making a good tool, people just constantly compare it to the commercial pack leader.
Most of the complaints I hear about GIMP are just "x isn't like Photoshop". I would take the complaints more seriously if any of the people voicing them could actually articulate what should be improved.
we saw a similar thing with blender, everyone kept shitting their pants over blender, until studios started actually using it, and then nobody cared.
Most of the complaints are just people mad that they have to learn something. As is true for most things in life.
Blender has also undergone multiple UI changes over the years to make it more usable for new people.