this post was submitted on 18 Jan 2024
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[–] Russianranger@lemmy.world 0 points 9 months ago (1 children)

It’s interesting because I swear I buzzed by an article the other day with some eye roll complaint about there being too many games, and that’s why it was hard for games to sell.

There are a lot of games, but it means that people want to engage with games that are actually fun and aren’t soulless cash grabs or half baked early access with no real value or fun.

It’s just the basic “quality versus quantity” principle. Instead of shoveling out crap like Rise of Kong, Gollum, The Day Before, etc etc, just focus your efforts on a single good game. The only recent exception to this rule I guess would be Starfield, but that’s for Bethesda to figure out on how to salvage.

[–] SatouKazuma@lemmy.world 0 points 9 months ago (1 children)

Speaking of salvage...at this point I think Bethesda themselves might be worth salvage value at this point. If they were willing to release a turd like Starfield, imagine what they'll do to TES VI.

[–] Iapar@feddit.de 0 points 9 months ago

Turds eat shit part six.

[–] Zitronensaft@feddit.de 0 points 9 months ago* (last edited 9 months ago)

This article was a wild ride. I have not been keeping up with Square Enix so I had no idea they were all in on the web3 hype and now AI, too. I am wondering what is going on with the title “Infinity Strash: Dragon Quest The Adventure of Dai”, did AI come up with that wordy name? What even is a Strash?

Someone needs to teach this company about sunk costs. Just because they invested in blockchain and AI doesn’t mean they need to keep throwing money and resources at it. Maybe they would have a better marketing budget and better market research into the new trends in their field if they weren’t so busy constantly salivating over all the latest tech bro hype.