this post was submitted on 18 Jan 2024
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It’s interesting because I swear I buzzed by an article the other day with some eye roll complaint about there being too many games, and that’s why it was hard for games to sell.
There are a lot of games, but it means that people want to engage with games that are actually fun and aren’t soulless cash grabs or half baked early access with no real value or fun.
It’s just the basic “quality versus quantity” principle. Instead of shoveling out crap like Rise of Kong, Gollum, The Day Before, etc etc, just focus your efforts on a single good game. The only recent exception to this rule I guess would be Starfield, but that’s for Bethesda to figure out on how to salvage.
Speaking of salvage...at this point I think Bethesda themselves might be worth salvage value at this point. If they were willing to release a turd like Starfield, imagine what they'll do to TES VI.
Turds eat shit part six.