this post was submitted on 24 Jul 2024
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World of JRPG's

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[–] SpikesOtherDog@ani.social 9 points 3 months ago (1 children)

The secret pass phrase is, "dealing with a silent protagonist without making him look like an idiot."

[–] tamlyn@lemmy.zip 4 points 3 months ago (1 children)

A lot of games give you answer options with most of the time, one of them is the stupid answer, that makes the protagonist at least a troll or an idiot. But i guess they doesn't mean that.

[–] SpikesOtherDog@ani.social 4 points 3 months ago (1 children)

Zelda games typically didn't have much dialogue or emotion from Link. I'm the newest open world games he does emote along with the NPCs.

[–] RightHandOfIkaros@lemmy.world 4 points 3 months ago (1 children)

Link also spoke and emoted with other characters in Skyward Sword. Rarely he also did this in Wind Waker and Twilight Princess.

[–] SpikesOtherDog@ani.social 5 points 3 months ago (1 children)

Yeah, you are right. He has grown in his ability to talk. Come to think of it, he would also sometimes react (mostly to horses) in Ocarina.

[–] troyunrau@lemmy.ca 1 points 3 months ago
[–] tamlyn@lemmy.zip 7 points 3 months ago

I'm not sure if we really need realistic graphic. The advantage of most jrpg's is, that we usualy have anime style art. Sure the model get here as well more and more complex, but they doesn't have to be that detailed as realistic graphic and maybe we don't want that as well. About the silent protagonist...well i guess i prefer the nto silent one. But if we have one, giving them some kind of character, like joker (persona 5) is something i prefer.

[–] Kolanaki@yiffit.net 2 points 3 months ago* (last edited 3 months ago) (2 children)

With AI being shoved everywhere, I expect to just be able to talk to the NPCs with my own voice at some point. I already do this with silent protagonists in games, but in the future they will actually hear and respond to my bullshit.

[–] Ashtear@lemm.ee 2 points 3 months ago (1 children)

For what it's worth, the game devs and LLM experts I've spoken to on the matter don't seem to think that's coming without another big advancement in AI tech. Some games will try it, but similar to the visual phenomenon, there will be an "uncanny valley" with dialogue that won't be crossed anytime soon.

[–] Evotech@lemmy.world 1 points 3 months ago

It's definitely plateaued, Stable Diffusion 3 came out and people just didn't stop using 1.5 / xl because 3 was just not any better.

I think we will get better workflows and better ways to handle the ai we already have, using control nets and other control functions / multiple ais etc

[–] Omega_Jimes@lemmy.ca -1 points 3 months ago

That's exactly what I want, my precious GPU being taken up running a CNN just so some guy can tell me about the rats in his basement.