this post was submitted on 25 Jun 2024
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Yes, but my brain subconsciously interprets 2D worlds as ones in which there are front and back (away from screen and in front of it), and I just can't look there and see what's there.
Like if you'd build a house with floor, two walls on the opposite sides, and the ceiling, and would decide to completely ignore that your house is actually a tube and two sides are wide open to the outside world.
Sounds like FEZ, where the gameplay is in 2D, but you need to move in 3D.
I don't think 3 dimensions are enough to describe what happens in FEZ.
Yeah, kinda captures the idea.