this post was submitted on 03 May 2024
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[–] OneOrTheOtherDontAskMe@lemmy.world 0 points 5 months ago (1 children)

I agree in that it doesn't need to be required, but I think you're leaving money on the table and intentionally limiting who can experience the art you're trying to share with the world.

You don't HAVE to include more than the basic colorblind option and maybe some extra visual cues, but games that go farther and allow more people to enjoy their product are better products for it.

Souls games are great. I don't want to 'get gud' so I haven't bought one ever, and with no difficulty drop I probably never will. I don't have time for that. It's not a bad game because they don't have features to make it more accessible to me, but it COULD be a better game if they did.

[–] Iapar@feddit.de 0 points 5 months ago (1 children)

That's a paradox. Games are in the unique position to make hardship part of the experience.

If you take out the hardship you wouldn't experience the art in the intended way anyway.

[–] AnyOldName3@lemmy.world 0 points 5 months ago (1 children)

Different people have different skill levels, so will experience different levels of hardship. Someone who'd played every Dark Souls game ten times (which isn't that rare) would find Elden Ring much easier than someone who'd never played a soulslike before. If the difficultly could be scaled to normalise for that, then everyone would have a more consistent experience closer to the intended one. It's probably not remotely practical to achieve that in every case, though.

[–] Iapar@feddit.de 0 points 5 months ago

The intended experience is to overcome seemingly insurmountable situations. That can be through brute force (just dodging, attacking) or through deduction (there is a item which kills a boss in 4 hits).

It is about catharsis.

You don't need to have the best reflexes, you need to be involved in the game/world. And that seems to be the problem with people, they don't want that.

It is not about the experience, it is about finishing it. Else I can't explain what "I don't have time for that means"

Like saying I don't have time to read animal farm so I just read the cliffnotes. It is completely absurd because you take time for that other wise you would be missing out on nuance.

Not everything has to be for anybody. But saying "makes this more for people who didn't like it in the first place" is just entitled and rude.

There is so much that is already like everything else with little that makes them stand out. So why take something that is special and make it more generic?