this post was submitted on 28 Apr 2025
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[–] roteradler@sh.itjust.works 46 points 2 days ago (3 children)

Its only about IPs, that's the easiest way to make a ton of money with nearly zero effort. Video games have way more fans globally than superhero comics.

Yup. Superheroes, video games, it's all just established IP . Low risk

[–] RightHandOfIkaros@lemmy.world 7 points 2 days ago (3 children)

IDK, the old Resident Evil, Tomb Raider, Super Mario Brothers, and Silent Hill live action movies weren't extremely well received. To say it is only the result of the IP and nothing else is not exactly true IMO, there is more to it than that.

[–] otp@sh.itjust.works 7 points 2 days ago* (last edited 2 days ago)

I think those films generally fall into the either the "don't know how to turn it into a movie" or "the fans will buy anything" camps.

Now, gaming movies are getting bigger budgets and such, and probably more involvement from the game companies.

EDIT: Also, the IPs now have way more fans than they did before. Thinking of SMB, at least

[–] MolochAlter@lemmy.world 3 points 1 day ago

That was before the systematic casualization of nerd hobbies, people were still protective of the things they were fans of.

If you're in circles of hardcore fans, we hate this shit just as much as back then LMAO

[–] Grandwolf319@sh.itjust.works 3 points 2 days ago

To be fair though, old video game movies had a much younger fan base, now those fans are in their 40s and have kids.

I remember Tomb raider was such a niche film, no where near critical mass recognition.

Yup, we saw the Minecraft movie despite knowing it kinda sucks because our kids are way into it. It really doesn't take much to sell an already popular IP.