this post was submitted on 28 Nov 2024
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[–] Chefdano3@lemm.ee 31 points 21 hours ago* (last edited 21 hours ago) (2 children)

To be fair, though the early video game industry was created by and included a diverse group of people, the games themselves were made to sell their niche demographic. At the time that was young white boys. As a result not many games of the early era showcased the positive side of diversity, and often times portrayed it negatively, even if it wasn't intentional.

The past these people are comparing modern games to isn't imagined, it's real. As the gaming industry has grown to the now extremely large range of people it has, and through a shift in social culture over the years, the content, intent, and purpose of the games themselves have drastically changed.

The people who complain about "woke" games main program isn't an issue with games, but more about their inability to accept the societal and cultural changes happening around them. They refuse to accept that the types of games they loved as a kid had a lot of problematic cultural issues.

So basically they're mad that the racist and/or homophobic and/or sexist themes that they loved in old in games aren't acceptable anymore.

[–] CancerMancer@sh.itjust.works 2 points 11 hours ago* (last edited 11 hours ago)

the games themselves were made to sell their niche demographic. At the time that was young white boys

In the beginning, before Nintendo started hammering the idea that video games were for kids, games were often targetted for an older audience. This is particularly true of home computer gaming, the bread and butter for the likes of Sierra and LucasArts. Even after the Nintendo there was still a lot of mature and even adult content being made, as well as content in genres less popular to children such as simulators.

From my own experince: Sierra's Roberta Williams was the designer of the whole King's Quest series (I believe?), and I remember a lot of discussion about them (and especially hints lol) on my BBS by men and women alike, nearly all working adults. I can't speak for the entire demographic of King's Quest players but I mean people logging into BBS's probably were the main demographic lol.