this post was submitted on 22 Nov 2024
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[–] Omegamanthethird@lemmy.world 41 points 22 hours ago (2 children)

"With this character's death, the thread of prophecy is severed. Restore a saved game to restore the weave of fate, or persist in the doomed world you have created."

[–] timo_timboo_@lemmy.world 6 points 20 hours ago (2 children)

This ones great. Where does it come from?

[–] Omegamanthethird@lemmy.world 13 points 19 hours ago (1 children)

Morrowind

Any time a critical character dies (usually because you're on a killing spree) it says that. But it's also become a meme when someone famous dies in real life.

[–] Gradually_Adjusting@lemmy.world 5 points 18 hours ago

I think we're about six hundred doomed worlds deep by now. Eventually we hope to cross some kind of Einsteinian barrier to get to the other side

[–] TotesIllegit@lemmy.world 4 points 19 hours ago* (last edited 19 hours ago)

The Elder Scrolls III: Morrowind. It happened when important NPCs died, rendering unfinished or future quests associated with that character impossible to complete or start; iirc essential NPCs didn't have immunity to damage and death in Morrowind like in later Bethesda titles, so these NPCs were protected only by the player reloading their save after getting this message upon the essential NPCs' death.