Still playing Dragon Age: Inquisition, I am about 50 hours in, and I can see at least 20-30 hours more, maybe even 50, who knows. Still enjoying the game, so no complaints there.
Cleared the Goron Dungeon in The Legend of Zelda: Ocarina of Time, got lost on my way to Zora domain. Found the way, but haven't reached it yet. Controls aren't much of an issue anymore, and didn't need any help until clearing the Goron Dungeon, though had to look up a bit because I got lost after that.
When looking up where to go next, I found out there are tons of collectables that I missed, got couple of them, but then thought I don't want to use guide to find these things, at least not in my first playthrough, and not before I have finished most of the game. So, left those, and did some exploring my own, and now getting ready to go to Zora domain.
During the week, when looking for a game to play in small bursts, resumed Swords and Soldiers, it's a 2D strategy / tower defense game. I started playing it a long time ago, but only did 15 out of 40 levels, so played some of the older levels to get the feel of it again and enjoying it now. I am at level 35 now. There are 4 campaigns, and each has 10 levels, so I am basically halfway through the last Campaign. Got a sudden difficulty spike so stuck for a bit, but plan to finally finish it now.
What about all of you? What have you playing lately?
I'm playing Jusant right now. It's one of the best non-combat games I've ever played I think.
You play as a climber who tries to make it up a towering mountain/rock tower, and you find letters along the way that tell the story of what has happened to the world and the inhabitants of the tower. All the water seems to have disappeared from around where the tower is located. Ships and boats decorate the desert around the tower. Some letters are found in chronological order as you go up the tower, following certain characters, indicating they also made the climb up. Others are in reverse chronological order, indicating the need to incrementally descend the tower as the water level decreased. In those, you can tell the desperation and mindset of the people changing as things got worse, but more relaxed the higher up you get.
The exposition is simple reading of text, but in combination with the story it makes it very interesting.
The gameplay is super fun: it's challenging enough to be entertaining, easy enough to be chill. Simple yet engaging controls.
The art style is very cool IMO. The world is not textured. The developers instead relied solely on very detailed colored and shaded geometry to convey texture, leveraging UE5's nanite and lumen systems respectively. And I have to say, there's a lot of detail in the geometry and in the amount of world objects. It really brings life to the game world.
Very difficult to put down. I think about wanting to play/finish it when I'm doing other things. ๐ Haven't had that feeling with many games.
9/10
I remember watching it in Xbox Showcase, but thought it isn't for me it. Your description sounds very interesting though, so going to check out some quick review.
Thanks!
Hey, my pleasure! I always like to share what I enjoy, so I hope it'll be to your taste in the end. ๐คโค๏ธ