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Hollow Knight.
I played for probably a dozen hours or so, beat a few bosses and then just hit a boss I couldn't beat. (Don't recall which.) I would get to the boss and die almost immediately. Then I'd be sent back to a far away checkpoint. I'd slog back to the boss, and die. Repeat again.
I've played plenty of games like this. I get at some level that's the point. The problem is that I wasn't enjoying the game. I wasn't making progress. Just repeating the same over and over again.
I've played and loved similar games. Super Meat Boy & Celeste? Excellent. Ori and the Blind Forest/Will of the Wisps? Top games.
By all accounts I feel like I should like Hollow Knight... but I just don't feel they got it right.
I broke through the exact same situation you had and finished the game beyond what most Hollow Knight players will achieve just so I can legitimately criticise this game that so many people apparently love.
You’ve picked out the exact same mechanic that I also criticise. It wastes the players time and is anti-fun.
I’d also add that the map mechanic is also terrible.
My fun factor increased 10x when I found a hollow knight map online to use that had key locations marked. Ironically it was a very soft touch map that just gave general guidance without too many spoilers and this improved my experience of the game.
It's a game I wanted to enjoy, and I had some amount of fun, but ultimately it just fell flat.
The Ori games were so much better while following the same basic gameplay, but Hollow Knight gets all the extra attention. I do think Hollow Knight is bad, it's just a game that is ok, and by the next game will be enjoyable after they iron everything out.
The other possibility I assume is that there is something Souls-like about the game that I don't get. I've only played DS3 and I found it boring quickly. I understood what the game wanted me to do, but I wasn't having fun doing it. Maybe some folks do, but not for me.