this post was submitted on 19 Oct 2024
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[–] Ziggurat@sh.itjust.works 21 points 1 month ago (1 children)

I don't get group who can't play when one player it missing. We all know that life happens. If a player miss, we play without them, if she GM miss, we do a one shot

[–] notthebees@reddthat.com 11 points 1 month ago* (last edited 1 month ago) (1 children)

If it's the first session on a new system. Then it gets weird.

Context: we did char creation in August. We haven't even gotten to session 1 yet.

[–] acockworkorange@mander.xyz 2 points 1 month ago* (last edited 1 month ago) (1 children)

First session is the easiest! You just meet the missing player in the next session. Avoids the forced “you meet in a tavern” trope.

[–] notthebees@reddthat.com 1 points 1 month ago (1 children)

Issue is the new system. It's not dnd. It's genesys(Legend of 5 rings). It's all samurai here (technically not yet)

[–] acockworkorange@mander.xyz 1 points 1 month ago (2 children)

I’ve heard of L5R, don’t know much about it. Are you saying the system makes it hard to add/remove players once campaign starts?

[–] notthebees@reddthat.com 1 points 1 month ago

It's just such a different genre that it's easier to get as many people in at once to explain everything. 2 of the people are new to tabletops and the genesys system is a bit complex. Especially L5R.

[–] notthebees@reddthat.com 1 points 3 weeks ago

We actually started the game. The concepts are ways enough. Weve all been helping each other with mechanics because they're not as intuitive starting out, compared to the star wars tabletops that use the same system.