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Valve still waiting on a 'generational leap' for Steam Deck 2 - but it's coming
(www.gamingonlinux.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
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The following is a list of suggested flairs:
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Some more Steam Deck specific flairs:
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As was already mentioned, I'm not discussing ARM. ARM has its own issues with compatibility on top of the Windows to Linux compatibility.
Not sure what you mean by Intel. MSI Claw showed quite abysmal performance at low power vs SD. Regrading their newest chips, I have no clue as of right now.
I think you need to take a step back and ask if ARM makes sense if you're translating x86 instructions 100% of the time. Unless you're hoping people will develop new games for ARM and you won't use your SD to play existing titles much, but that seems like a 180° shift to me.
I dunno, I think you may be underestimating ARM here. I've heard that the overhead from translating the machine code is a lot lower than you might think, because so much X86 code is optimized down to a RISC-like subset of the instruction set already. And if that overhead isn't too daunting in the common cases, the more robust power management on the ARM side of the chip market might be able to make up the difference in a handheld environment for most users. Obviously it's a huge amount of work to nail the software, and it would be on top of the work they were already doing on Linux, so I'm not saying it'll definitely be in the next iteration, but I could definitely imagine it happening eventually.