Fubarberry

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[–] Fubarberry@sopuli.xyz 1 points 23 hours ago

I'm sure both are on the to-do list

[–] Fubarberry@sopuli.xyz 2 points 1 day ago

Sorry, what game is it that you're talking about?

[–] Fubarberry@sopuli.xyz 21 points 1 day ago* (last edited 1 day ago) (2 children)

To be honest, I didn't think accurate depiction was a huge Civ development goal when you have stuff like nuclear Gandhi.

 

The also mentioned that it will support SteamOS specifically, which I would assume means that the Deck will be specifically supported.

[–] Fubarberry@sopuli.xyz 14 points 1 day ago

So the reason provided by the dev is:

Why is it called UMU?

An umu is an above-ground oven of hot volcanic stones originating from Samoans. After the stones are heated, the top layer is removed and the food placed on top to heat/cook. We chose the name because Valve's containerization tool is named pressure-vessel. We're "preparing" the pressure vessel similar to how you would use a stove top pressure-cooker -- by placing it on our umu's "stovetop"

[–] Fubarberry@sopuli.xyz 12 points 1 day ago

Windows is absolutely abusing their position as the dominant OS to push their other products. The number of "no don't do that" messages and pop ups when trying to install chrome on a windows computer is clearly anti-competitive, and the only reason microsoft has been getting away with it is because Edge/etc hasn't achieved enough market share.

 

UMU comes from GloriousEggroll who is well known for making protonGE that's required to run several games on linux/deck.

It's not a launcher by itself, but rather something that can be built into other game launchers like Heroic, Lutris, and Junk Store. Right now most all steam games that don't have anticheat run great on deck without any tweaks. However many of those same games don't run by default if you install them from Epic/GOG/etc using one of the previously mentioned launchers. The games often require additional windows components to be manually installed with winetricks/protontricks, and many have lesser performance than their steam counterparts.

UMU is supposed to help other launchers have comparable compatibility and performance to what we see in steam native games. This project will hopefully improve the 3rd party launcher experience a lot.

[–] Fubarberry@sopuli.xyz 3 points 1 day ago

The arch wiki has a page on running standard arch on the deck, I'd recommend checking it out if you haven't already.

[–] Fubarberry@sopuli.xyz 19 points 2 days ago (6 children)

As an adult gamer, I have a lot less time for games. Single player games are nice because I can make meaningful progress on a storyline/etc, and even do things like finish a game and move onto the next one.

Playing online pvp games can be fun, but it usually takes a huge time investment to be good. And in the time I have to play, there's rarely a feeling of progress. Spending 1-2 hours on a single player game and I have progressed in a distinctive way. Spend that same time in League or some other multiplayer game and I have nothing to show for it except a few ranking points.

[–] Fubarberry@sopuli.xyz 8 points 2 days ago

EDF World Brothers 2 (which is a spin off of the main EDF series) just came out and has fully optional Epic games integration. It doesn't even download the Epic account software unless you opt into using it.

I'm glad to see they've gone back and changed the previously released game to make it optional too.

[–] Fubarberry@sopuli.xyz 5 points 2 days ago

The gameplay of the EDF games is pretty fun honestly, it does feel different from many modern games, but it's honestly kinda refreshing.

[–] Fubarberry@sopuli.xyz 4 points 2 days ago

The biggest changes I know of are things like it using ZRAM instead of swap for dealing with high memory conditions (games like GoW will no longer crash the deck due to a memory leak using all the system's ram/vram/swap), and a revamped update system that makes system updates faster and more reliable. There are several major improvements that happened on the steam client side of things (like toggling what bluetooth LE devices wake the deck, quick BT connect menu in the QAM menu, etc) that may or may not have made it to stable already. There are a lot of bug fixes of course, many things complained about in the recent bug discussion thread have been fixed in 3.6.

Overall there's a lot less major features that come to mind than with the 3.5 update, but I'm also probably skipping over a lot of stuff.

 

This beta update doesn't change much, but the name of the update makes me think Valve is nearly ready to push 3.6 to stable.

[–] Fubarberry@sopuli.xyz 7 points 2 days ago (1 children)

Right, but in my case I'm not actually a customer of the local electric company that offers fiber. However pressure from them got my telco company (the only choice I have besides satellite) to offer me fiber, raising my max speed from 3Mb/s to 1000Mb/s.

[–] Fubarberry@sopuli.xyz 5 points 2 days ago (1 children)

Do you live off grid?

 

This would presumably let x86 windows games run on ARM hardware.

This is almost certainly meant for the next Valve VR headset, but ARM has so much better power efficiency than x86 that a future ARM based Deck would be a huge improvement to battery life.

Also see this tweet:

VR games that have already secretly pushed Android ARM builds onto the Steam Store are ran via Waydroid (androidARM to LinuxARM)

VR games that do not have an ARM build on Steam (windows x86) are being translated/emulated via ProtonARM and FEX

Edit: here's gamingonlinux coverage of this info, includes some more information

 

SteamDeckHQ has also posted a first look, and praises how well the game runs.

The game unfortunately does require a PlayStation network account.

The game has the same PlayStation overlay that's incompatible with Linux, but when playing on Steam Deck the overlay is automatically disabled. Desktop Linux players will need to use the SteamDeck=1 %command% launch option to disable the overlay.

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