this post was submitted on 16 Oct 2024
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License seems to be quite permissive, isn’t it? I specifically checked. Unless you mean strict copyleft.
Custom license, not free for commercial use. Assets are still proprietary. https://github.com/flibitijibibo/RogueLegacy1/blob/main/LICENSE.md
I guess the main benefactor will be the modding scene. Indie devs can make deals with Cellar Door Studios to get a commercial licence with additional conditions. It might be close to open source in practice if the commercial licences are handed out generously.
Sounds reasonable for a game’s source code to me, I don’t see anyone claiming it’s “open source”
Makes sense to protect the studio's reputation against potential droves of crappy, barely altered clones with scam ads.