this post was submitted on 05 Sep 2024
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Linux

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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Let's say just like for example like MacOS. It's awesome we have so many tools but at the same time lack of some kind of standardization can seem like nothing works and you get overwhelmed. I'm asking for people that want to support Linux or not so tech-savy people.

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[–] MudMan@fedia.io 45 points 2 months ago (1 children)

You got it. The moment you surface the idea that there are multiple distros or DEs you've missed the goal the thread is suggesting. Presintalled, customized software built for the hardware is the way to ease people in with zero tweaking, which is crucial for newcomers.

[–] teawrecks@sopuli.xyz 7 points 2 months ago (1 children)

I think this was Steve Jobs' primary skill. He could see a clear vision of the product people didn't know they wanted. Bottom to top, from the hardware to run on, to the typeface their apps used; he knew that the best user experiences happened when every level of the stack harmonized to create a very finely tuned user experience.

Unfortunately, the people who are that good usually don't work for free. We're very fortunate that Valve is choosing to open source their work and keep their SteamDeck platform an open one.

[–] MudMan@fedia.io 7 points 2 months ago

He shipped enough clunkers (and terrible design decisions) that I never bought the mythification of Jobs.

In any case, the Deck is a different beast. For one, it's the second attempt. Remember Steam Machines? But also, it's very much an iteration on pre-existing products where its biggest asset is pushing having an endless budget and first party control of the platform to use scale for a pricing advantage.

It does prove that the system itself is not the problem, in case we hadn't picked up on that with Android and ChromeOS. The issue is having a do-everything free system where some of the do-everything requires you to intervene. That's not how most people use Windows (or Android, or ChromeOS), and it's definitely not how you use any part of SteamOS unless you want to tinker past the official support, either. That's the big lesson, I think. Valve isn't even trying to push Linux, beyond their Microsoft blood feud. As with Google, it's just a convenient stepping stone in their product design.

What the mainline Linux developer community can learn from it, IMO, is that for onboarding coupling the software and hardware very closely is important and Linux should find a way to do that on more product categories, even if it is by partnering with manufacturers that won't do it themselves.