this post was submitted on 30 Aug 2024
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Greentext

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[–] Krejall@ttrpg.network 26 points 2 weeks ago (18 children)

Player: "I do something to Eric's character against his will."

A good DM: "No, you don't."

End of discussion.

[–] Zess@lemmy.world 15 points 2 weeks ago (17 children)

Eric just needed a better backstory for his wheelchair-bound character. And really in most high fantasy settings the only way it makes sense to have a permanent disability like that would be from a curse.

[–] starman2112@sh.itjust.works 2 points 2 weeks ago (4 children)

You're assuming there are enough >2nd level casters around to cast Lesser Restoration (or whatever the equivalent is in your campaign). As far as I'm concerned, magic should be extraordinarily rare. Does every preacher get cleric powers? Does everyone with draconic ancestry get sorcerer powers? Can anyone with an instrument kill a commoner with an insult?

In my campaigns, very few NPCs are even 1st level in a class. Maybe one in every 20 villages has a 1st level cleric in their church. It takes a 130 IQ to even start learning to be a wizard. Basically everyone can trace some line back to a dragon in their family tree, but maybe 0.001% ever get strong enough powers to even cast a Light cantrip

[–] mnemonicmonkeys@sh.itjust.works 5 points 2 weeks ago (1 children)

In Pathfinder, magic is common enough that either your village or the next will have a healer capable of that powerful of a heal spell. The only catch is that the casting costs about a year's worth of wages for a peasant

[–] Saledovil@sh.itjust.works 2 points 2 weeks ago (1 children)

Where do the casting costs come from? Are they reagents for the spell?

[–] mnemonicmonkeys@sh.itjust.works 1 points 2 weeks ago

If you're good at something, never do it for free.

Someone that's good at voice acting still gets paid for their time and expertise, even if no physical resources were spent doing their work

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