this post was submitted on 03 Aug 2024
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[–] Kolanaki@yiffit.net 94 points 1 month ago* (last edited 1 month ago) (20 children)

I definitely agree that Valve is responsible for the MTX hellscape in gaming because of TF2's hats. People thought Oblivion's Horse Armor for $5 was insane; but I would be shouted down bringing up the $25 for a single video game hat when TF2 started adding that shit. It was so much worse and that system was the one adopted by everyone and what evolved into the current "live service" systems damn near every new AAA game has now.

Unintentionally though? They were one of the loudest proponents of "games as a service" back in the day.

[–] Famko@lemmy.world 52 points 1 month ago (3 children)

More problematically, TF2 popularized loot boxes in the form of Mann Co. supply crates, starting the trend of adding essentially gambling to online multiplayer games.

[–] warm@kbin.earth 40 points 1 month ago* (last edited 1 month ago) (1 children)

Actually EA popularised that with FIFA Ultimate Team and pack opening. TF2 is very very small in comparison. After FUTs success, the loot box trend really set off.

[–] Sylvartas@lemmy.world 3 points 1 month ago

TF2 proved it was a viable model

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