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submitted 1 year ago* (last edited 1 year ago) by itsmikeyd@lemmy.ml to c/simracing@lemmy.ml
 
 

Welcome to Round 4 of the Hot Lap Challenge

Sim: Assetto Corsa
Track: Suzuka
Car: Formula Hybrid 2018
Weather: Clear
Track: Optimum
Temperature: 20.0C
Wind: 0k/m

If you do not have Assetto Corsa, please submit your times with the sim you are using, replicating the track conditions as closely as possible.

Please use the car’s default setup. You may only adjust fuel levels, tyres, TC, ABS, Brake Bias, and ERS deployment level.

You have until 27/08/2023 23:59 to submit your best lap. Please only submit times in a top level comment. If you have already submitted a lap and you improve, please edit your top level comment.

Please include a screenshot of your lap time for verification.

Notes

You may change ERS deployment mode to Hotlap.
You will need to map a button to DRS if you don't have that.

Last time out

I managed to just edge SimpleDev and F4celess for the win.

| Driver | Time | |


|


| | itsmikeyd | 1:31.207 | | SimpleDev | 1:31.662 | | F4celess | 1:31.907 | | Tester J | 1:33.755 | | c2c2 | 1:34.935 |

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Hi Everyone!

(You may have seen this already, but it looks like posts from Lemmy.World are having issues federating)

It's time for the Lemmy iRacing League. We'll be running Season 1 as a 3 week series, using entirely base content (included with the subscription). This post will serve as the single Pinned Post for the whole season.

If you're not available for all races that's alright, and anybody is welcome to join for a single week.

Schedule

Pending the end of voting (~2-3 hours after this post goes up) we will be racing on Sunday at 9pm GMT/5pm EDT/10pm BST

Week 1

  • Car: Global Mazda MX-5 Cup
  • Track: Lime Rock Park
  • Date/Time: Sunday Aug. 6 9pm GMT
  • Qualifying: 2 Lap Qualifying, Reverse Grid for Race 2
  • Race Format: 2 Races, 15 Laps each

Week 2:

  • Car: Ray FF 1600
  • Track: Rudskogen
  • Date/Time: Sunday Aug. 13 9pm GMT
  • Qualifying: 2 Lap Qualifying, Reverse Grid for Race 2
  • Race Format: 2 Races, 15 Laps each

Week 3: - Sunday Aug. 20

  • Car: Radical SR8
  • Track: Laguna Seca
  • Date/Time: Sunday Aug. 20 9pm GMT
  • Qualifying: 2 Lap Qualifying
  • Race Format: 1 Race, 30 Laps

Results

Week 1:

Driver Race 1 Points Race 2 Points
itsmikeyd 2 1
BURN 1 2
BrotherMug 3 3

Week 2:

Driver Race 1 Points
F4celess@sopuli.xyz 1
BURN 2
BrotherMug 3

Week 3:

Driver Race 1 Points
BURN 100
BrotherMug 200

Overall Championship:

Driver Week 1 Week 2 Week 3 TOTAL
BrotherMug 6 3 200 209
itsmikeyd 3 - - 3
BURN 3 2 100 105
F4celess@sopuli.xyz - 1 - 1

CONGRATS TO BrotherMug and BURN for the joint championship (awarded for showing up all 3 weeks)

Rules

Please read the iRacing Sporting Code - This is extremely important, and will be worth the time it takes. The iRacing UI will also ask if you've read this before joining your first official session. We will follow the iRacing rules on clean racing.

Protests will be handled after races are finished, outside of extreme cases. They can be submitted privately to myself or publicly in the thread. Both parties will be able to tell their side and then 2 uninvolved members will be asked to make a decision.

Setups: Open setup races, but please don’t bring setup shop sets. I’m not going to police it too hard. Building your own setups is perfectly fine and the iRacing baselines are generally pretty decent too.

Getting Started With iRacing

With some members not having use iRacing before, I felt like it would be good to add a section about getting started. This will set you up with a 1 month subscription, the UI installed, graphics configured and into a test session.

Signing up

https://www.iracing.com/membership/

The iRacing signup process offers a discount to new members, at ~40% off. This is a one time deal and if you choose to renew your membership it will be at full price. Many long term subscribers work around this by purchasing one year subscriptions during the yearly Black Friday sales.

Our league is setup that a minimum subscription of 1 month, starting on Aug. 1 will get you all the way through the season. For a new account a 1 month membership is $7.80 USD.

When you signup be sure to DISABLE the Auto-Renew subscription if you would not like to continue after the conclusion of the league.

Install the iRacing UI

When you log into the iRacing Member Website for the first time after signing up it should take you through a First Startup Guide which will guide installing the sim software, iRacing UI and any other necessary dependencies.

Graphics and Triple Monitor setup

I'm going to link to an external source on this, as Dan Suzuki has covered this really well.

https://www.youtube.com/watch?v=-irPlVdDdJo&t=615

Joining The League

In the sidebar of the UI select "Find a League"

Search for "Lemmy iRacing League"

If there's interest in a group practice session I'll get one going, and then I'll be available online at least an hour before each race. Please leave any questions here in the thread and I or someone else should be able to help.

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The title promised by Assetto Corsa modding group turned game developer REG Simulations has entered early access on Steam.

Argentinian studio REG Simulations have been promising over the past year a sim racing title featuring content pertaining to their home country's racing scene, such as Turismo Carretera and TC2000. Along with that, many tracks within the Latin American country including Autódromo de Rosario, Autódromo Roberto José Mouras circuit and Autódromo San Nicolás are part of PISTA Motorsport.

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Pretty cool that they're doing a separate game like this. I wonder if there will be VR support.

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Title basically. I got a Fanatec (don't hate me for it ok?) CSL DD 8nm and I mostly play BeamNG with it. As everyone probably knows, this game has extremely unforgiving, dangerous and strong FFB, especially when going off road or crashing. I'm not a strong person so I don't hold the wheel very hard when driving. This means when ~~a skill issue~~ one of the above mentioned events happen, the wheel oscillates and vibrates quite hard.

I do have interpolation and smoothening enabled but I don't want to crank it up too high in order to save details. So can the vibration significantly hurt the hardware? I'm planning to get a Clubsport QR1 soon to eliminate one of the concerns but I still don't know if everything else is going to be fine. I'm not able to repair or replace the hardware every few months after all

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Hello guys,

I'm thinking about to add a triple monitor to my rig but I have a doubt, must I select flat or curved monitors?

If you could tell me why of your selection will be great.

Thanks in advance for your replies

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BeamNG.Drive 0.30 adds some new content, but probably more interesting is experimental VR support and a completely rewored shifting logic.

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