themoken

joined 1 year ago
[–] themoken@startrek.website 6 points 2 months ago (1 children)

I think there are some exceptions. Like Kitfox publishing Dwarf Fortress. Taking weird little indies and giving them an art / usability budget to become more accessible and, in turn, make the OG devs a bunch of money. Nobody loses.

[–] themoken@startrek.website 7 points 3 months ago

Seriously. I remember first getting into Deity and realizing it's basically just exploiting intimate knowledge of how the AI works. The actual max difficulty is Prince, where the AI doesn't get bonuses, and it's so terrible at actually pursuing an agenda it's not very challenging.

I am a bit hopeful that VII's decoupling leaders and civs will force the AI to be a bit more generally good. At least make it so you don't know exactly what sort of tactics to use from the first turn you meet it.

[–] themoken@startrek.website 2 points 3 months ago

I agree, as much as I hate Reddit's leadership and a lot of the toxicity of the hivemind, it will be a long time before anything reaches the level of niche communities it has with a critical mass of users and I miss some of them.

Sometimes you just want to geek out about something small with the 40 people across the planet that actually care about it.

[–] themoken@startrek.website 3 points 3 months ago (1 children)

TIOBE is weighted toward languages that have existed for a long time by virtue of counting lines written / skilled engineers etc. but the speed at which Rust is climbing that list is a better indicator. Also, a lot of the languages above it wouldn't be appropriate for anything like a DE.

But you're right, it's hyped, I just think the hype is real.

[–] themoken@startrek.website 5 points 3 months ago (4 children)

This is a weird take. Rust is very popular and is the current heir apparent to C for systems level stuff. It's a great choice to start a new DE/toolkit.

As for the rest, you're right the end user doesn't care about the language their graphical app is in, but the developers fielding their bug reports and making fixes/features sure do.

[–] themoken@startrek.website 6 points 4 months ago* (last edited 4 months ago) (1 children)

The most recent Hitman games are best in class. Three games worth of levels, rogue-like mode to string them together randomly with random objectives if doing the story again isn't your thing.

I'm excited to see what IO does with the James Bond franchise too. Even if it's just a reskinned Hitman, it'd be worth it.

[–] themoken@startrek.website 14 points 4 months ago

I agree. LD is great, but it's also feeling like the story is nearing a logical endpoint. The main cast has already ranked up and learned to deal with their issues. It's only a matter of time before they're split up and I'd rather have the show deal with that directly and end conclusively while it's still a great show, than to last another 10 seasons.

[–] themoken@startrek.website 3 points 4 months ago (2 children)

That trackpad was a game changer for playing KB+M games with a controller, but to be honest sometimes I really miss the right joystick. The trackpad can fake it, but it's not the same.

If they ever do another standalone controller I'd want it to be like a screen-less Deck. Both joysticks and trackpads and a couple more grips.

[–] themoken@startrek.website 9 points 4 months ago (4 children)

I think it's a stretch to interpret it as petty when it probably just gave Trip a bit of focus and let his 8 year old nephew shout like "that's my uncle!" or something. Real life astronauts get asked these questions all the time and they're practically deified in our culture.

[–] themoken@startrek.website 10 points 5 months ago (4 children)

This better not awaken anything in me...

[–] themoken@startrek.website 1 points 5 months ago (2 children)

Holy shit, please let this happen.

[–] themoken@startrek.website 1 points 5 months ago (1 children)

Sims 3 was my favorite for the open world and freelance jobs too. Was nice to be able to secure an income without disappearing off the map for 8 hours a day. Was surprised 4 didn't follow through on that as much but I only played it a little.

My wife plays Sims with cheats all the time and I get that it becomes a fancy interactive dollhouse in that case, but to me the game is all about that progression from bachelor in a one room box to old family man in a mansion.

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