smolgumball

joined 1 year ago
 

Over my life, I've noticed that my expenses for living fall into one of three buckets:

  1. Exciting buys
  2. Wise purchases
  3. Necessary costs

But I'm mostly curious about that first one...

What is your favorite kind of exciting buy?

My exciting buy might be a new musical instrument even though I have plenty, a new video game, purchasing art, a vacation, a luxurious meal, etc.

And less on the fun side of things, my other categories would shake out like:

  • A wise buy might be investing in a house or business, putting money away for savings, or spending a premium on a BuyItForLife kind of purchase to avoid buying a new one every year.
  • A necessary buy is probably the same as most others: housing costs, utilities, clothing, household goods, food, transportation, etc.
[โ€“] smolgumball@lemmy.world 0 points 1 year ago (3 children)

Absolutely no way Star Citizen isn't a massive scam. I mean, people can be incompetent, but

over $580 million

...seems like it has to be some kind of upper limit of incompetence?

[โ€“] smolgumball@lemmy.world 0 points 1 year ago* (last edited 1 year ago) (1 children)

I'm curious about this kind of thing from an engine and console architecture perspective. Any gamedevs able to shed some light?

I work in the industry, but not directly on low-level engine implementation details. Personally, my gut thinking is that the Creation Engine is falling behind in terms of modern asset streaming techniques.

Similarly, I wonder if a lack of strong virtualized geometry / just-in-time LOD generation tech could be a huge bottleneck?

From what I understand, efforts like Nanite in UE5 were an enormous engineering investment for Epic, and unless Bethesda has a massive engine team of their own (they don't), they simply won't be able to benefit from an in-house equivalent in tech.

Ultimately, I do think the lack of innovation in the Creation Engine is due to internal technical targets being established as "30FPS is good enough", with frame times below 33ms being viewed as "for those PC gamers with power to spare."