setsneedtofeed

joined 1 year ago
 

I like not just CRPG, but specifically scifi and/or post apocalyptic CRPG. I’ve replayed the first two Fallout games umpteeth times. Wasteland 2 and 3, while being tactical CRPGs rather than singular character driven ones are high on my list of great games.

But I’m looking to diversify. I know there are many Fallout-likes, but figuring out which are worth my time is difficult. So what have you?

UnderRail is always recommended but it also looks kind of impenetrable to understand.

ATOMRpg was fun at first when I tried it, but after a while my character simply couldn’t pass any speech checks and I got stuck wandering around the map in frustration.

I haven’t tried Encased. Reviews are split, with a lot of critique of the end game. I have no clue if it’s been worked on.

Colony Ship looks super interesting but I won’t buy it until it’s done.

[–] setsneedtofeed@beehaw.org 0 points 1 year ago (1 children)

If the volunteer mods hold their ground and force Reddit corporate to oust them, Reddit would need to step in to fill the void.

[–] setsneedtofeed@beehaw.org 0 points 1 year ago (3 children)

When Reddit forcibly opens everything back up:

knock knock

“Who’s there?”

”Mods. Hired mods.”

“Hired mods?”

 
 

I linked a Warlockracy video because I really enjoy his choice of games and presentation.

Other channels I really enjoy: Mandalore, Grim Beard, Civvie11, Oboeshoesgames, and Boulder Punch.

If you can’t tell, I like longform, scripted and edited videos on older games and niche games and mods.

 
[–] setsneedtofeed@beehaw.org 0 points 1 year ago* (last edited 1 year ago) (1 children)

Oh I like the dark. The darkness is very important for 40k.

A massive difference between old and current 40k is the amount of mystery and vagueness that existed in Oldhammer. The Primarchs were dead and gone. Everything about the Emperor was a question mark. There were only the smallest snippets of fluff about the Horus Heresy.

It created a particular tone about a universe where the glory of the past was long ago and never coming back. The current universe was sinking stagnation and fighting an eternal fight after humanity had already gotten to the “bad ending”.

Modern 40k has had the Horus Heresy novels, which replace the classy vagueness and mystery with detailed play by plays. Perhaps characters inside the universe don’t know about the details, but we as the audience do, and that changes the entire tone. Rather than Primarchs, the Emperor, and the Heresy having tantalizing rare clues scattered in the lore, you have thousands of detailed pages to explain them all.

Now with Guilliman back, the stagnation is gone and the door to flooding the setting back with Primarchs is open. Every single Little Timmy is screaming that they want their favorite primarch to show up. The setting has this distinctly power rangers and plot moving forward kind of vibe, which is completely opposite to the stagnation of eternal war.

[–] setsneedtofeed@beehaw.org 0 points 1 year ago* (last edited 1 year ago) (3 children)

I prefer Oldhammer to modern 40k tonally, so have created shall we think of it as a fork from the 40k universe. The conceit is a sector that has been cut off from the outside galaxy by constant almost nearly impenetrable warp storms for the last several thousand years.

Within this bubble my personal Space Marine and Imperial Guard forces exist, as do Ork forces run by a friend. They have history and fluff. I make fluff for the planets and major figures in this sector, creating a personal canon with 40k’s canon being a foundation that I feel comfortable being loose with.

So far most actual gaming has been done with the OnePageRules systems, though I am trying to drum up interest in playing 2e or 3e games for novelty.

 

This is a really old build and paintjob. I want to make a new, much improved one someday. A long list of future projects.